Expose Viewport::get_screen_transform to GDScript
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@ -71,6 +71,12 @@
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<description>
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</description>
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</method>
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<method name="get_screen_transform" qualifiers="const">
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<return type="Transform2D" />
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<description>
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Returns the transform from the Viewport's coordinates to the screen coordinates of the containing window manager window.
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</description>
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</method>
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<method name="get_texture" qualifiers="const">
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<return type="ViewportTexture" />
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<description>
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@ -3729,6 +3729,7 @@ void Viewport::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_global_canvas_transform", "xform"), &Viewport::set_global_canvas_transform);
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ClassDB::bind_method(D_METHOD("get_global_canvas_transform"), &Viewport::get_global_canvas_transform);
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ClassDB::bind_method(D_METHOD("get_final_transform"), &Viewport::get_final_transform);
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ClassDB::bind_method(D_METHOD("get_screen_transform"), &Viewport::get_screen_transform);
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ClassDB::bind_method(D_METHOD("get_visible_rect"), &Viewport::get_visible_rect);
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ClassDB::bind_method(D_METHOD("set_transparent_background", "enable"), &Viewport::set_transparent_background);
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