Merge pull request #45658 from RandomShaper/fix_frozen_peak

Make audio bus channels' peak volume consistent
This commit is contained in:
Rémi Verschelde 2021-02-03 10:05:34 +01:00 committed by GitHub
commit 3a3af0279b
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3 changed files with 6 additions and 2 deletions

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@ -47,6 +47,9 @@ static inline float undenormalise(volatile float f) {
return (v.i & 0x7f800000) < 0x08000000 ? 0.0f : f;
}
static const float AUDIO_PEAK_OFFSET = 0.0000000001f;
static const float AUDIO_MIN_PEAK_DB = -200.0f; // linear2db(AUDIO_PEAK_OFFSET)
struct AudioFrame {
//left and right samples
float l, r;

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@ -401,6 +401,7 @@ void AudioServer::_mix_step() {
for (int k = 0; k < bus->channels.size(); k++) {
if (!bus->channels[k].active) {
bus->channels.write[k].peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
continue;
}
@ -434,7 +435,7 @@ void AudioServer::_mix_step() {
}
}
bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + 0.0000000001), Math::linear2db(peak.r + 0.0000000001));
bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + AUDIO_PEAK_OFFSET), Math::linear2db(peak.r + AUDIO_PEAK_OFFSET));
if (!bus->channels[k].used) {
//see if any audio is contained, because channel was not used

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@ -199,7 +199,7 @@ private:
last_mix_with_audio = 0;
used = false;
active = false;
peak_volume = AudioFrame(0, 0);
peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
}
};