Merge pull request #90602 from smix8/bsfmod
Use fmod for navigation mesh border size warning
This commit is contained in:
commit
3a57f10dd5
1 changed files with 1 additions and 1 deletions
|
@ -700,7 +700,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
|
||||||
cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f);
|
cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f);
|
||||||
cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error();
|
cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error();
|
||||||
|
|
||||||
if (p_navigation_mesh->get_border_size() > 0.0 && !Math::is_equal_approx(p_navigation_mesh->get_cell_size(), p_navigation_mesh->get_border_size())) {
|
if (p_navigation_mesh->get_border_size() > 0.0 && Math::fmod(p_navigation_mesh->get_border_size(), p_navigation_mesh->get_cell_size()) != 0.0) {
|
||||||
WARN_PRINT("Property border_size is ceiled to cell_size voxel units and loses precision.");
|
WARN_PRINT("Property border_size is ceiled to cell_size voxel units and loses precision.");
|
||||||
}
|
}
|
||||||
if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) {
|
if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) {
|
||||||
|
|
Loading…
Reference in a new issue