@@ -197,7 +236,8 @@
}
Promise.all([
deleteDB("/home/web_user/projects"),
- deleteDB("/home/web_user/.config")
+ deleteDB("/home/web_user/.config"),
+ deleteDB("/home/web_user/.cache"),
]).then(function(results) {
alert("Done.");
}).catch(function (err) {
@@ -260,7 +300,7 @@
function startEditor(zip) {
const INDETERMINATE_STATUS_STEP_MS = 100;
- const persistentPaths = ['/home/web_user/.config', '/home/web_user/projects'];
+ const persistentPaths = ['/home/web_user/.config', '/home/web_user/.cache', '/home/web_user/projects'];
var editorCanvas = document.getElementById('editor-canvas');
var gameCanvas = document.getElementById('game-canvas');
diff --git a/misc/dist/html/logo.svg b/misc/dist/html/logo.svg
new file mode 100644
index 00000000000..94641b054b9
--- /dev/null
+++ b/misc/dist/html/logo.svg
@@ -0,0 +1,219 @@
+
+
+
+
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 9c6894cfef0..38a5ea417ad 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -98,6 +98,12 @@ elif env["threads_enabled"]:
in_files.append(build[2]) # Worker
out_files.append(zip_dir.File(binary_name + ".worker.js"))
+if env["tools"]:
+ in_files.append("#misc/dist/html/logo.svg")
+ out_files.append(zip_dir.File("logo.svg"))
+ in_files.append("#icon.png")
+ out_files.append(zip_dir.File("favicon.png"))
+
zip_files = env.InstallAs(out_files, in_files)
env.Zip(
"#bin/godot",
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 1760f811c01..81207d7d446 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -189,7 +189,9 @@ Error AudioDriverJavaScript::capture_start() {
lock();
input_buffer_init(buffer_length);
unlock();
- godot_audio_capture_start();
+ if (godot_audio_capture_start()) {
+ return FAILED;
+ }
return OK;
}
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 13afc8dd6a2..eddc58e4882 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,8 @@
import os
+import sys
from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
+from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -20,6 +22,13 @@ def get_opts():
from SCons.Variables import BoolVariable
return [
+ ("initial_memory", "Initial WASM memory (in MiB)", 16),
+ BoolVariable("use_assertions", "Use emscripten runtime assertions", False),
+ BoolVariable("use_thinlto", "Use ThinLTO", False),
+ BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
+ BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
+ BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
+ BoolVariable("use_safe_heap", "Use emscripten SAFE_HEAP sanitizer", False),
# eval() can be a security concern, so it can be disabled.
BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
@@ -41,6 +50,11 @@ def get_flags():
def configure(env):
+ try:
+ env["initial_memory"] = int(env["initial_memory"])
+ except:
+ print("Initial memory must be a valid integer")
+ sys.exit(255)
## Build type
@@ -63,15 +77,18 @@ def configure(env):
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
env.Append(LINKFLAGS=["-O1", "-g"])
+ env["use_assertions"] = True
+
+ if env["use_assertions"]:
env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"])
if env["tools"]:
if not env["threads_enabled"]:
- raise RuntimeError(
- "Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option"
- )
- # Tools need more memory. Initial stack memory in bytes. See `src/settings.js` in emscripten repository (will be renamed to INITIAL_MEMORY).
- env.Append(LINKFLAGS=["-s", "TOTAL_MEMORY=33554432"])
+ print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
+ sys.exit(255)
+ if env["initial_memory"] < 32:
+ print("Editor build requires at least 32MiB of initial memory. Forcing it.")
+ env["initial_memory"] = 32
else:
# Disable exceptions and rtti on non-tools (template) builds
# These flags help keep the file size down.
@@ -79,14 +96,33 @@ def configure(env):
# Don't use dynamic_cast, necessary with no-rtti.
env.Append(CPPDEFINES=["NO_SAFE_CAST"])
+ env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]])
+
## Copy env variables.
env["ENV"] = os.environ
# LTO
- if env["use_lto"]:
+ if env["use_thinlto"]:
+ env.Append(CCFLAGS=["-flto=thin"])
+ env.Append(LINKFLAGS=["-flto=thin"])
+ elif env["use_lto"]:
env.Append(CCFLAGS=["-flto=full"])
env.Append(LINKFLAGS=["-flto=full"])
+ # Sanitizers
+ if env["use_ubsan"]:
+ env.Append(CCFLAGS=["-fsanitize=undefined"])
+ env.Append(LINKFLAGS=["-fsanitize=undefined"])
+ if env["use_asan"]:
+ env.Append(CCFLAGS=["-fsanitize=address"])
+ env.Append(LINKFLAGS=["-fsanitize=address"])
+ if env["use_lsan"]:
+ env.Append(CCFLAGS=["-fsanitize=leak"])
+ env.Append(LINKFLAGS=["-fsanitize=leak"])
+ if env["use_safe_heap"]:
+ env.Append(CCFLAGS=["-s", "SAFE_HEAP=1"])
+ env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"])
+
# Closure compiler
if env["use_closure_compiler"]:
# For emscripten support code.
@@ -133,7 +169,8 @@ def configure(env):
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
if env["threads_enabled"] and env["gdnative_enabled"]:
- raise Exception("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
+ print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
+ sys.exit(255)
# Thread support (via SharedArrayBuffer).
if env["threads_enabled"]:
@@ -147,6 +184,10 @@ def configure(env):
env.Append(CPPDEFINES=["NO_THREADS"])
if env["gdnative_enabled"]:
+ major, minor, patch = get_compiler_version(env)
+ if major < 2 or (major == 2 and minor == 0 and patch < 10):
+ print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
+ sys.exit(255)
env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
env.extra_suffix = ".gdnative" + env.extra_suffix
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index 0ba68497156..aeb234269e3 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -41,7 +41,7 @@ extern int godot_audio_is_available();
extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
extern void godot_audio_resume();
-extern void godot_audio_capture_start();
+extern int godot_audio_capture_start();
extern void godot_audio_capture_stop();
// Worklet
diff --git a/platform/javascript/js/libs/library_godot_audio.js b/platform/javascript/js/libs/library_godot_audio.js
index 416e987513c..d01b8d887bf 100644
--- a/platform/javascript/js/libs/library_godot_audio.js
+++ b/platform/javascript/js/libs/library_godot_audio.js
@@ -77,28 +77,37 @@ const GodotAudio = {
create_input: function (callback) {
if (GodotAudio.input) {
- return; // Already started.
+ return 0; // Already started.
}
function gotMediaInput(stream) {
- GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- callback(GodotAudio.input);
+ try {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input);
+ } catch (e) {
+ GodotRuntime.error('Failed creaating input.', e);
+ }
}
- if (navigator.mediaDevices.getUserMedia) {
+ if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices.getUserMedia({
'audio': true,
}).then(gotMediaInput, function (e) {
- GodotRuntime.print(e);
+ GodotRuntime.error('Error getting user media.', e);
});
} else {
if (!navigator.getUserMedia) {
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
}
+ if (!navigator.getUserMedia) {
+ GodotRuntime.error('getUserMedia not available.');
+ return 1;
+ }
navigator.getUserMedia({
'audio': true,
}, gotMediaInput, function (e) {
GodotRuntime.print(e);
});
}
+ return 0;
},
close_async: function (resolve, reject) {
@@ -161,12 +170,9 @@ const GodotAudio = {
},
godot_audio_capture_start__proxy: 'sync',
- godot_audio_capture_start__sig: 'v',
+ godot_audio_capture_start__sig: 'i',
godot_audio_capture_start: function () {
- if (GodotAudio.input) {
- return; // Already started.
- }
- GodotAudio.create_input(function (input) {
+ return GodotAudio.create_input(function (input) {
input.connect(GodotAudio.driver.get_node());
});
},