Fix implicit GDScript Reference inheritance
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2 changed files with 8 additions and 5 deletions
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@ -1588,6 +1588,12 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
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}
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} else {
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// without extends, implicitly extend Reference
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int native_idx = GDScriptLanguage::get_singleton()->get_global_map()["Reference"];
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native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
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ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
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p_script->native=native;
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}
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@ -145,11 +145,8 @@ Variant GDScript::_new(const Variant** p_args,int p_argcount,Variant::CallError&
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_baseptr=_baseptr->_base;
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}
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if (_baseptr->native.ptr()) {
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ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant());
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owner=_baseptr->native->instance();
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} else {
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owner=memnew( Reference ); //by default, no base means use reference
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}
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Reference *r=owner->cast_to<Reference>();
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if (r) {
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