Merge pull request #36165 from Relintai/fix_engine_startgame

Fix startGame's logic in engine.js.
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Rémi Verschelde 2020-02-13 09:05:44 +01:00 committed by GitHub
commit 3adf2c8112
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@ -134,12 +134,10 @@
this.startGame = function(execName, mainPack) {
executableName = execName;
var mainArgs = [ '--main-pack', mainPack ];
var mainArgs = [ '--main-pack', getPathLeaf(mainPack) ];
return Promise.all([
// Load from directory,
this.init(getBasePath(mainPack)),
// ...but write to root where the engine expects it.
this.init(getBasePath(execName)),
this.preloadFile(mainPack, getPathLeaf(mainPack))
]).then(
Function.prototype.apply.bind(synchronousStart, this, mainArgs)