Merge pull request #58144 from Josephblt/Godot-4-CanvasLayer-missing-show-hide
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commit
3b2e062788
3 changed files with 24 additions and 0 deletions
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@ -18,6 +18,18 @@
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Returns the RID of the canvas used by this layer.
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</description>
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</method>
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<method name="hide">
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<return type="void" />
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<description>
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Hides any [CanvasItem] under this [CanvasLayer]. This is equivalent to setting [member visible] to [code]false[/code].
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</description>
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</method>
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<method name="show">
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<return type="void" />
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<description>
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Shows any [CanvasItem] under this [CanvasLayer]. This is equivalent to setting [member visible] to [code]true[/code].
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</description>
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</method>
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</methods>
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<members>
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<member name="custom_viewport" type="Node" setter="set_custom_viewport" getter="get_custom_viewport">
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@ -67,6 +67,14 @@ void CanvasLayer::set_visible(bool p_visible) {
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}
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}
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void CanvasLayer::show() {
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set_visible(true);
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}
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void CanvasLayer::hide() {
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set_visible(false);
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}
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bool CanvasLayer::is_visible() const {
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return visible;
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}
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@ -295,6 +303,8 @@ void CanvasLayer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_visible", "visible"), &CanvasLayer::set_visible);
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ClassDB::bind_method(D_METHOD("is_visible"), &CanvasLayer::is_visible);
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ClassDB::bind_method(D_METHOD("show"), &CanvasLayer::show);
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ClassDB::bind_method(D_METHOD("hide"), &CanvasLayer::hide);
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ClassDB::bind_method(D_METHOD("set_transform", "transform"), &CanvasLayer::set_transform);
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ClassDB::bind_method(D_METHOD("get_transform"), &CanvasLayer::get_transform);
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@ -72,6 +72,8 @@ public:
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void set_visible(bool p_visible);
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bool is_visible() const;
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void show();
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void hide();
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void set_transform(const Transform2D &p_xform);
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Transform2D get_transform() const;
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