SCons: Support linking system Vulkan loader while using vendored VMA
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@ -4,6 +4,7 @@ Import("env")
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env.add_source_files(env.drivers_sources, "*.cpp")
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# FIXME: Refactor all this to reduce code duplication.
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if env["platform"] == "android":
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# Use NDK Vulkan headers
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thirdparty_dir = env["ANDROID_NDK_ROOT"] + "/sources/third_party/vulkan/src"
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@ -100,3 +101,13 @@ elif env["builtin_vulkan"]:
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loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources]
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env_thirdparty.add_source_files(env.drivers_sources, loader_sources)
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env_thirdparty.add_source_files(env.drivers_sources, vma_sources)
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else: # Always build VMA.
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thirdparty_dir = "#thirdparty/vulkan"
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env.Prepend(CPPPATH=[thirdparty_dir])
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# Build Vulkan loader library
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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vma_sources = [thirdparty_dir + "/vk_mem_alloc.cpp"]
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env_thirdparty.add_source_files(env.drivers_sources, vma_sources)
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