Tween: Add null check for target object
Fixes #45399.
(cherry picked from commit 5b2100d85c
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1 changed files with 6 additions and 0 deletions
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@ -1342,6 +1342,9 @@ bool Tween::interpolate_property(Object *p_object, NodePath p_property, Variant
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return true;
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}
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// Check that the target object is valid
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ERR_FAIL_COND_V_MSG(p_object == nullptr, false, vformat("The Tween \"%s\"'s target node is `null`. Is the node reference correct?", get_name()));
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// Get the property from the node path
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p_property = p_property.get_as_property_path();
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@ -1365,6 +1368,9 @@ bool Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_
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return true;
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}
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// Check that the target object is valid
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ERR_FAIL_COND_V_MSG(p_object == nullptr, false, vformat("The Tween \"%s\"'s target node is `null`. Is the node reference correct?", get_name()));
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// Convert any integers into REALs as they are better for interpolation
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if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
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if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
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