From 3bd44f3cb6b2e34983909128c768ebb77602e882 Mon Sep 17 00:00:00 2001 From: jmb462 Date: Sun, 7 Mar 2021 22:43:26 +0100 Subject: [PATCH] fix Label visible_characters bad precision --- scene/gui/label.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index b98caf3562d..be73fd8f51b 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -260,7 +260,8 @@ void Label::_notification(int p_what) { } } } - visible_glyphs = total_glyphs * percent_visible; + + visible_glyphs = MIN(total_glyphs, visible_chars); } Vector2 ofs; @@ -541,6 +542,8 @@ void Label::set_visible_characters(int p_amount) { visible_chars = p_amount; if (get_total_character_count() > 0) { percent_visible = (float)p_amount / (float)get_total_character_count(); + } else { + percent_visible = 1.0; } update(); }