diff --git a/drivers/gles3/shaders/effect_blur.glsl b/drivers/gles3/shaders/effect_blur.glsl index b5f98a12445..c8567b4d538 100644 --- a/drivers/gles3/shaders/effect_blur.glsl +++ b/drivers/gles3/shaders/effect_blur.glsl @@ -214,7 +214,7 @@ void main() { vec4 color_accum = vec4(0.0); - float max_accum=0; + float max_accum=0.0; for(int i=0;i