Fix Editor crash when re-importing GLTF while animation is playing
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@ -1023,6 +1023,12 @@ void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
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}
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}
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// Editor may crash when related animation is playing while re-importing GLTF scene, stop it in advance.
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AnimationPlayer *ap = AnimationPlayerEditor::get_singleton()->get_player();
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if (ap && scenes.size() > 0) {
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ap->stop(true);
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}
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for (const String &E : scenes) {
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reload_scene(E);
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reload_instances_with_path_in_edited_scenes(E);
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