From 3c16e7842faeace00a756dc008f5e424d29704b3 Mon Sep 17 00:00:00 2001 From: Andreas Haas Date: Sat, 18 Mar 2017 01:53:20 +0100 Subject: [PATCH] Editor: Fix "About" dialog Use a HBoxContainer instead of hardcoded positions. (cherry picked from commit 7ec697695f9a12cbc2338725d887e752022e30f4) --- editor/editor_node.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 36ca4def9f3..e11778d6178 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6006,18 +6006,17 @@ EditorNode::EditorNode() { about = memnew(AcceptDialog); about->set_title(TTR("Thanks from the Godot community!")); - //about->get_cancel()->hide(); about->get_ok()->set_text(TTR("Thanks!")); about->set_hide_on_ok(true); + gui_base->add_child(about); + HBoxContainer *hbc = memnew(HBoxContainer); + about->add_child(hbc); Label *about_text = memnew(Label); about_text->set_text(VERSION_FULL_NAME "\n(c) 2008-2017 Juan Linietsky, Ariel Manzur.\n"); - about_text->set_pos(Point2(gui_base->get_icon("Logo", "EditorIcons")->get_size().width + 30, 20)); - gui_base->add_child(about); - about->add_child(about_text); TextureFrame *logo = memnew(TextureFrame); - about->add_child(logo); - logo->set_pos(Point2(20, 20)); logo->set_texture(gui_base->get_icon("Logo", "EditorIcons")); + hbc->add_child(logo); + hbc->add_child(about_text); warning = memnew(AcceptDialog); gui_base->add_child(warning);