Add autocompletion to AnimationNode
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2 changed files with 32 additions and 0 deletions
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@ -444,6 +444,34 @@ double AnimationNode::blend_input_ex(int p_input, double p_time, bool p_seek, bo
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return blend_input(p_input, info, p_filter, p_sync, p_test_only);
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}
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#ifdef TOOLS_ENABLED
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void AnimationNode::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
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const String pf = p_function;
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if (p_idx == 0) {
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if (pf == "find_input") {
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for (const AnimationNode::Input &E : inputs) {
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r_options->push_back(E.name.quote());
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}
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} else if (pf == "get_parameter" || pf == "set_parameter") {
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bool is_setter = pf == "set_parameter";
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List<PropertyInfo> parameters;
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get_parameter_list(¶meters);
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for (const PropertyInfo &E : parameters) {
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if (is_setter && is_parameter_read_only(E.name)) {
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continue;
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}
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r_options->push_back(E.name.quote());
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}
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} else if (pf == "set_filter_path" || pf == "is_path_filtered") {
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for (const KeyValue<NodePath, bool> &E : filter) {
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r_options->push_back(String(E.key).quote());
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}
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}
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}
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Resource::get_argument_options(p_function, p_idx, r_options);
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}
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#endif
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void AnimationNode::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
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ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
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@ -151,6 +151,10 @@ public:
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virtual bool has_filter() const;
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#ifdef TOOLS_ENABLED
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virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
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#endif
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virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) const;
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Ref<AnimationNode> find_node_by_path(const String &p_name) const;
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