Merge pull request #12549 from neikeq/seriously-do-they
Mono cleanup fixes
This commit is contained in:
commit
3c97a9543d
4 changed files with 22 additions and 3 deletions
|
@ -122,6 +122,9 @@ void CSharpLanguage::init() {
|
|||
|
||||
void CSharpLanguage::finish() {
|
||||
|
||||
// Release gchandle bindings before finalizing mono runtime
|
||||
gchandle_bindings.clear();
|
||||
|
||||
if (gdmono) {
|
||||
memdelete(gdmono);
|
||||
gdmono = NULL;
|
||||
|
@ -827,6 +830,14 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
|
|||
|
||||
void CSharpLanguage::free_instance_binding_data(void *p_data) {
|
||||
|
||||
if (GDMono::get_singleton() == NULL) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(!gchandle_bindings.empty());
|
||||
#endif
|
||||
// Mono runtime finalized, all the gchandle bindings were already released
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef NO_THREADS
|
||||
script_bind_lock->lock();
|
||||
#endif
|
||||
|
|
|
@ -59,6 +59,10 @@ Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
|
|||
|
||||
void MonoGCHandle::release() {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(GDMono::get_singleton() == NULL);
|
||||
#endif
|
||||
|
||||
if (!released && GDMono::get_singleton()->is_runtime_initialized()) {
|
||||
mono_gchandle_free(handle);
|
||||
released = true;
|
||||
|
|
|
@ -705,7 +705,7 @@ bool _GodotSharp::is_domain_loaded() {
|
|||
|
||||
void _GodotSharp::queue_dispose(Object *p_object) {
|
||||
|
||||
if (Thread::get_main_id() == Thread::get_caller_id() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
if (GDMonoUtils::is_main_thread() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
_dispose_object(p_object);
|
||||
} else {
|
||||
#ifndef NO_THREADS
|
||||
|
@ -722,7 +722,7 @@ void _GodotSharp::queue_dispose(Object *p_object) {
|
|||
|
||||
void _GodotSharp::queue_dispose(NodePath *p_node_path) {
|
||||
|
||||
if (Thread::get_main_id() == Thread::get_caller_id() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
if (GDMonoUtils::is_main_thread() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
memdelete(p_node_path);
|
||||
} else {
|
||||
#ifndef NO_THREADS
|
||||
|
@ -739,7 +739,7 @@ void _GodotSharp::queue_dispose(NodePath *p_node_path) {
|
|||
|
||||
void _GodotSharp::queue_dispose(RID *p_rid) {
|
||||
|
||||
if (Thread::get_main_id() == Thread::get_caller_id() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
if (GDMonoUtils::is_main_thread() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
|
||||
memdelete(p_rid);
|
||||
} else {
|
||||
#ifndef NO_THREADS
|
||||
|
|
|
@ -149,6 +149,10 @@ void attach_current_thread();
|
|||
void detach_current_thread();
|
||||
MonoThread *get_current_thread();
|
||||
|
||||
_FORCE_INLINE_ bool is_main_thread() {
|
||||
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
|
||||
}
|
||||
|
||||
GDMonoClass *get_object_class(MonoObject *p_object);
|
||||
GDMonoClass *type_get_proxy_class(const StringName &p_type);
|
||||
GDMonoClass *get_class_native_base(GDMonoClass *p_class);
|
||||
|
|
Loading…
Reference in a new issue