CI: Shrink Windows cache to 3GB, we run out of disk space
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.github/workflows/windows_builds.yml
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.github/workflows/windows_builds.yml
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@ -7,7 +7,7 @@ env:
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2
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SCONS_CACHE_MSVC_CONFIG: true
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SCONS_CACHE_LIMIT: 4096
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SCONS_CACHE_LIMIT: 3072
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jobs:
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windows-editor:
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