Fix false warning when renaming Joint2D's node
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91fcc3986e
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3e730c4277
1 changed files with 12 additions and 2 deletions
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@ -133,7 +133,13 @@ void Joint2D::set_node_a(const NodePath &p_node_a) {
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}
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a = p_node_a;
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_update_joint();
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if (Engine::get_singleton()->is_editor_hint()) {
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// When in editor, the setter may be called as a result of node rename.
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// It happens before the node actually changes its name, which triggers false warning.
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callable_mp(this, &Joint2D::_update_joint).call_deferred();
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} else {
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_update_joint();
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}
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}
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NodePath Joint2D::get_node_a() const {
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@ -150,7 +156,11 @@ void Joint2D::set_node_b(const NodePath &p_node_b) {
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}
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b = p_node_b;
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_update_joint();
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if (Engine::get_singleton()->is_editor_hint()) {
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callable_mp(this, &Joint2D::_update_joint).call_deferred();
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} else {
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_update_joint();
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}
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}
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NodePath Joint2D::get_node_b() const {
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