diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp index 724782ac444..31a83202092 100644 --- a/editor/node_3d_editor_gizmos.cpp +++ b/editor/node_3d_editor_gizmos.cpp @@ -4219,6 +4219,21 @@ Joint3DGizmoPlugin::Joint3DGizmoPlugin() { create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1))); create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1))); create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1))); + + update_timer = memnew(Timer); + update_timer->set_name("JointGizmoUpdateTimer"); + update_timer->set_wait_time(1.0 / 120.0); + update_timer->connect("timeout", callable_mp(this, &Joint3DGizmoPlugin::incremental_update_gizmos)); + update_timer->set_autostart(true); + EditorNode::get_singleton()->call_deferred("add_child", update_timer); +} + +void Joint3DGizmoPlugin::incremental_update_gizmos() { + if (!current_gizmos.empty()) { + update_idx++; + update_idx = update_idx % current_gizmos.size(); + redraw(current_gizmos[update_idx]); + } } bool Joint3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { diff --git a/editor/node_3d_editor_gizmos.h b/editor/node_3d_editor_gizmos.h index 8bc52b6ba9a..6432feeecbf 100644 --- a/editor/node_3d_editor_gizmos.h +++ b/editor/node_3d_editor_gizmos.h @@ -409,6 +409,11 @@ class Joint3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(Joint3DGizmoPlugin, EditorNode3DGizmoPlugin); + Timer *update_timer; + uint64_t update_idx = 0; + + void incremental_update_gizmos(); + public: bool has_gizmo(Node3D *p_spatial); String get_name() const; diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 1a998a45f08..71da14ae1a3 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -856,12 +856,11 @@ public: static const int HIDDEN = 1; static const int ON_TOP = 2; -private: +protected: int current_state; List current_gizmos; HashMap>> materials; -protected: static void _bind_methods(); virtual bool has_gizmo(Node3D *p_spatial); virtual Ref create_gizmo(Node3D *p_spatial);