fix issue vulkan crash on open shader materials
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1 changed files with 1 additions and 1 deletions
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@ -233,7 +233,7 @@ public:
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FUNC2(shader_set_code, RID, const String &)
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FUNC2(shader_set_code, RID, const String &)
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FUNC1RC(String, shader_get_code, RID)
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FUNC1RC(String, shader_get_code, RID)
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FUNC2C(shader_get_param_list, RID, List<PropertyInfo> *)
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FUNC2SC(shader_get_param_list, RID, List<PropertyInfo> *)
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FUNC3(shader_set_default_texture_param, RID, const StringName &, RID)
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FUNC3(shader_set_default_texture_param, RID, const StringName &, RID)
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FUNC2RC(RID, shader_get_default_texture_param, RID, const StringName &)
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FUNC2RC(RID, shader_get_default_texture_param, RID, const StringName &)
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