C#: Remove unused Transform2D.ScaleBasis method

(cherry picked from commit a4ad1dfa51)
This commit is contained in:
Raul Santos 2022-08-01 20:56:29 +02:00 committed by Rémi Verschelde
parent a1c0be731d
commit 3ec6644096

View file

@ -320,14 +320,6 @@ namespace Godot
return copy;
}
private void ScaleBasis(Vector2 scale)
{
x.x *= scale.x;
x.y *= scale.y;
y.x *= scale.x;
y.y *= scale.y;
}
private real_t Tdotx(Vector2 with)
{
return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);