diff --git a/modules/bmp/SCsub b/modules/bmp/SCsub index 4f3405ff286..9d317887c3d 100644 --- a/modules/bmp/SCsub +++ b/modules/bmp/SCsub @@ -5,5 +5,5 @@ Import("env_modules") env_bmp = env_modules.Clone() -# Godot's own source files +# Godot source files env_bmp.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/csg/SCsub b/modules/csg/SCsub index 641a42c187e..9af582929aa 100644 --- a/modules/csg/SCsub +++ b/modules/csg/SCsub @@ -5,5 +5,5 @@ Import("env_modules") env_csg = env_modules.Clone() -# Godot's own source files +# Godot source files env_csg.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/fbx/SCsub b/modules/fbx/SCsub index 0311fddfee6..9570586812f 100644 --- a/modules/fbx/SCsub +++ b/modules/fbx/SCsub @@ -11,7 +11,7 @@ env_fbx.Prepend(CPPPATH=["#modules/fbx/"]) if env["builtin_zlib"]: env_fbx.Prepend(CPPPATH=["#thirdparty/zlib/"]) -# Godot's own source files +# Godot source files env_fbx.add_source_files(env.modules_sources, "tools/*.cpp") env_fbx.add_source_files(env.modules_sources, "data/*.cpp") env_fbx.add_source_files(env.modules_sources, "fbx_parser/*.cpp") diff --git a/modules/gltf/SCsub b/modules/gltf/SCsub index 52be19e75d6..ad214bb79c8 100644 --- a/modules/gltf/SCsub +++ b/modules/gltf/SCsub @@ -5,5 +5,5 @@ Import("env_modules") env_gltf = env_modules.Clone() -# Godot's own source files +# Godot source files env_gltf.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub index 970ce534f00..13618d0adc5 100644 --- a/modules/gridmap/SCsub +++ b/modules/gridmap/SCsub @@ -5,4 +5,5 @@ Import("env_modules") env_gridmap = env_modules.Clone() +# Godot source files env_gridmap.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/hdr/SCsub b/modules/hdr/SCsub index a709397c9a0..10629bda3c6 100644 --- a/modules/hdr/SCsub +++ b/modules/hdr/SCsub @@ -5,5 +5,5 @@ Import("env_modules") env_hdr = env_modules.Clone() -# Godot's own source files +# Godot source files env_hdr.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/minimp3/SCsub b/modules/minimp3/SCsub index f4d1605d55b..20e3165f38b 100644 --- a/modules/minimp3/SCsub +++ b/modules/minimp3/SCsub @@ -13,5 +13,5 @@ if not env.msvc: else: env_minimp3.Prepend(CPPPATH=[thirdparty_dir]) -# Godot's own source files +# Godot source files env_minimp3.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/tga/SCsub b/modules/tga/SCsub index 067caa6ea02..ccd7d2ee375 100644 --- a/modules/tga/SCsub +++ b/modules/tga/SCsub @@ -5,5 +5,5 @@ Import("env_modules") env_tga = env_modules.Clone() -# Godot's own source files +# Godot source files env_tga.add_source_files(env.modules_sources, "*.cpp")