Merge pull request #84101 from programneer/incorrect-window-width-override

Fixed `window_width_override` description
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Rémi Verschelde 2023-10-28 12:33:13 +02:00
commit 3f045951ed
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@ -828,7 +828,7 @@
</member>
<member name="display/window/size/window_width_override" type="int" setter="" getter="" default="0">
On desktop platforms, overrides the game's initial window width. See also [member display/window/size/window_height_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height].
[b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
[b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and Web.
</member>
<member name="display/window/stretch/aspect" type="String" setter="" getter="" default="&quot;keep&quot;">
</member>