Update Light properties in the inspector when dragging their gizmos
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@ -48,6 +48,13 @@ void Light::set_param(Param p_param, float p_value) {
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if (p_param == PARAM_SPOT_ANGLE || p_param == PARAM_RANGE) {
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update_gizmo();
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if (p_param == PARAM_SPOT_ANGLE) {
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_change_notify("spot_angle");
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} else if (p_param == PARAM_RANGE) {
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_change_notify("omni_range");
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_change_notify("spot_range");
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}
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}
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}
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