From 3faa97a58ad63ae85a1233d06c6e319d23ef3564 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gilles=20Roudi=C3=A8re?= Date: Tue, 26 Jul 2022 12:35:54 +0200 Subject: [PATCH] Fixes TileMap clear_layer not recreating internal CanvasItems --- scene/2d/tile_map.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index cf8b6b8f94e..5ba8c95a062 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -2652,7 +2652,7 @@ void TileMap::clear_layer(int p_layer) { // Remove all tiles. _clear_layer_internals(p_layer); layers[p_layer].tile_map.clear(); - + _recreate_layer_internals(p_layer); used_rect_cache_dirty = true; } @@ -2662,6 +2662,7 @@ void TileMap::clear() { for (unsigned int i = 0; i < layers.size(); i++) { layers[i].tile_map.clear(); } + _recreate_internals(); used_rect_cache_dirty = true; }