fixed navigation tile issue, fixes #1581

This commit is contained in:
Juan Linietsky 2015-04-09 01:18:01 -03:00
parent e7ba4eca9f
commit 3fddc9e55a

View file

@ -406,17 +406,19 @@ void TileMap::_update_dirty_quadrants() {
if (navigation) { if (navigation) {
Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id); Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id); if (navpoly.is_valid()) {
Matrix32 xform; Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
xform.set_origin(offset.floor()+q.pos); Matrix32 xform;
_fix_cell_transform(xform,c,npoly_ofs+center_ofs,s); xform.set_origin(offset.floor()+q.pos);
_fix_cell_transform(xform,c,npoly_ofs+center_ofs,s);
int pid = navigation->navpoly_create(navpoly,nav_rel * xform); int pid = navigation->navpoly_create(navpoly,nav_rel * xform);
Quadrant::NavPoly np; Quadrant::NavPoly np;
np.id=pid; np.id=pid;
np.xform=xform; np.xform=xform;
q.navpoly_ids[E->key()]=np; q.navpoly_ids[E->key()]=np;
}
} }