Merge branch 'master' of https://github.com/godotengine/godot
This commit is contained in:
commit
3fe740dac6
1 changed files with 9 additions and 4 deletions
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@ -30,6 +30,10 @@
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#include "globals.h"
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#include "os/os.h"
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#ifdef NO_THREADS
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#define NO_AUDIO_THREADS
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#endif
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struct _AudioDriverLock {
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_AudioDriverLock() { if (AudioDriverSW::get_singleton()) AudioDriverSW::get_singleton()->lock(); }
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@ -775,7 +779,7 @@ void AudioServerSW::_thread_func(void *self) {
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AudioServerSW *as=(AudioServerSW *)self;
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as->thread->set_name("AudioServerSW");
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//as->thread->set_name("AudioServerSW");
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while (!as->exit_update_thread) {
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as->_update_streams(true);
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@ -814,16 +818,17 @@ void AudioServerSW::init() {
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if (AudioDriverSW::get_singleton())
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AudioDriverSW::get_singleton()->start();
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#ifndef NO_THREADS
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#ifndef NO_AUDIO_THREADS
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exit_update_thread=false;
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thread = Thread::create(_thread_func,this);
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thread->set_name("AudioServerSW");
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#endif
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}
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void AudioServerSW::finish() {
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#ifndef NO_THREADS
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#ifndef NO_AUDIO_THREADS
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exit_update_thread=true;
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Thread::wait_to_finish(thread);
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memdelete(thread);
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@ -856,7 +861,7 @@ void AudioServerSW::_update_streams(bool p_thread) {
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void AudioServerSW::update() {
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_update_streams(false);
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#ifdef NO_THREADS
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#ifdef NO_AUDIO_THREADS
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_update_streams(true);
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#endif
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