Renamed "snap to offset" to "snap relative". Better conveys meaning.
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b3dc4f8550
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402db5bd79
2 changed files with 17 additions and 17 deletions
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@ -179,15 +179,15 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
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return memnew( CanvasItemEditorSelectedItem );
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}
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inline float _snap_scalar(float p_offset, float p_step, bool p_snap_to_offset, float p_target, float p_start) {
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float offset = p_snap_to_offset ? p_start : p_offset;
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inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
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float offset = p_snap_relative ? p_start : p_offset;
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return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
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}
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Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
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if (snap_grid) {
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p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_to_offset, p_target.x, p_start.x);
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p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_to_offset, p_target.y, p_start.y);
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p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
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p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
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}
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if (snap_pixel)
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p_target = p_target.snapped(Size2(1, 1));
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@ -196,7 +196,7 @@ Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
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}
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float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
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return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_to_offset, p_target, p_start) : p_target;
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return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
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}
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Dictionary CanvasItemEditor::get_state() const {
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@ -212,7 +212,7 @@ Dictionary CanvasItemEditor::get_state() const {
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state["snap_grid"]=snap_grid;
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state["snap_show_grid"]=snap_show_grid;
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state["snap_rotation"]=snap_rotation;
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state["snap_to_offset"]=snap_to_offset;
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state["snap_relative"]=snap_relative;
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state["snap_pixel"]=snap_pixel;
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return state;
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}
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@ -264,10 +264,10 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){
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edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
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}
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if (state.has("snap_to_offset")) {
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snap_to_offset=state["snap_to_offset"];
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int idx = edit_menu->get_popup()->get_item_index(SNAP_TO_OFFSET);
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edit_menu->get_popup()->set_item_checked(idx,snap_to_offset);
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if (state.has("snap_relative")) {
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snap_relative=state["snap_relative"];
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int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
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edit_menu->get_popup()->set_item_checked(idx,snap_relative);
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}
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if (state.has("snap_pixel")) {
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@ -2131,10 +2131,10 @@ void CanvasItemEditor::_popup_callback(int p_op) {
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int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
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edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
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} break;
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case SNAP_TO_OFFSET: {
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snap_to_offset = !snap_to_offset;
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int idx = edit_menu->get_popup()->get_item_index(SNAP_TO_OFFSET);
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edit_menu->get_popup()->set_item_checked(idx,snap_to_offset);
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case SNAP_RELATIVE: {
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snap_relative = !snap_relative;
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int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
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edit_menu->get_popup()->set_item_checked(idx,snap_relative);
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} break;
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case SNAP_USE_PIXEL: {
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snap_pixel = !snap_pixel;
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@ -2889,7 +2889,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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p->add_check_item("Use Snap",SNAP_USE);
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p->add_check_item("Show Grid",SNAP_SHOW_GRID);
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p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION);
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p->add_check_item("Offset Snap",SNAP_TO_OFFSET);
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p->add_check_item("Snap Relative",SNAP_RELATIVE);
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p->add_item("Configure Snap..",SNAP_CONFIGURE);
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p->add_separator();
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p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
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@ -77,7 +77,7 @@ class CanvasItemEditor : public VBoxContainer {
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SNAP_USE,
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SNAP_SHOW_GRID,
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SNAP_USE_ROTATION,
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SNAP_TO_OFFSET,
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SNAP_RELATIVE,
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SNAP_CONFIGURE,
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SNAP_USE_PIXEL,
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ZOOM_IN,
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@ -153,7 +153,7 @@ class CanvasItemEditor : public VBoxContainer {
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bool snap_grid;
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bool snap_show_grid;
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bool snap_rotation;
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bool snap_to_offset;
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bool snap_relative;
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bool snap_pixel;
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bool box_selecting;
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Point2 box_selecting_to;
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