Merge pull request #54809 from Calinou/editor-frametime-display-more-decimals-3.x

Display 2 decimals instead of 1 in editor frametime labels (3.x)
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Rémi Verschelde 2021-11-09 21:52:45 +01:00 committed by GitHub
commit 403ca51dd2
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2 changed files with 3 additions and 3 deletions

View file

@ -2618,7 +2618,7 @@ void SpatialEditorViewport::_notification(int p_what) {
if (show_fps) {
String text;
const float temp_fps = Engine::get_singleton()->get_frames_per_second();
text += vformat(TTR("FPS: %d (%s ms)"), temp_fps, String::num(1000.0f / temp_fps, 2));
text += vformat(TTR("FPS: %d (%s ms)"), temp_fps, rtos(1000.0f / temp_fps).pad_decimals(2));
fps_label->set_text(text);
}

View file

@ -2248,10 +2248,10 @@ bool Main::iteration() {
if (frame > 1000000) {
if (editor || project_manager) {
if (print_fps) {
print_line(vformat("Editor FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(1)));
print_line(vformat("Editor FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(2)));
}
} else if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) {
print_line(vformat("Project FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(1)));
print_line(vformat("Project FPS: %d (%s mspf)", frames, rtos(1000.0 / frames).pad_decimals(2)));
}
Engine::get_singleton()->_fps = frames;