i18n: Merge PO files with current template

This commit is contained in:
Rémi Verschelde 2016-08-10 21:17:15 +02:00
parent 29d443be37
commit 408cc9dc9f
26 changed files with 12883 additions and 6199 deletions

View file

@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-08 10:20+0000\n"
"Last-Translator: Mohammmad Khashashneh <mohammad.rasmi@gmail.com>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-"
"engine/godot/ar/>\n"
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
"godot/ar/>\n"
"Language: ar\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@ -19,10 +19,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -58,6 +60,240 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Function"
msgstr "عملية تحريك"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -166,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -221,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -247,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -371,13 +611,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -385,7 +625,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -393,7 +633,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -407,7 +647,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -730,6 +970,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -834,18 +1078,6 @@ msgstr ""
msgid "Call"
msgstr "نداء"
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -896,6 +1128,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -937,6 +1170,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1139,8 +1386,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1287,7 +1535,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1299,10 +1547,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1340,18 +1584,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1776,7 +2012,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2187,6 +2423,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3141,10 +3461,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3209,7 +3525,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3229,13 +3545,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#, fuzzy
msgid "Move Mode"
msgstr "عملية تحريك"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3269,14 +3584,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3333,14 +3640,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4038,6 +4337,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4059,96 +4362,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4185,14 +4417,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4249,6 +4473,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4509,6 +4804,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5324,17 +5627,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5351,6 +5660,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5715,6 +6028,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5843,6 +6160,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5853,6 +6174,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5915,90 +6240,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

View file

@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 14:02+0000\n"
"Last-Translator: Иван Пенев (Адмирал АнимЕ) <aeternus.arcis@gmail.com>\n"
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-"
"engine/godot/bg/>\n"
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
"godot/bg/>\n"
"Language: bg\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@ -19,12 +19,14 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
"Невалиден агрумент тип на convert(), използвайте константите започващи с "
"TYPE_*."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Недостатъчно байтове за разкодиране или недействителен формат."
@ -68,6 +70,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Невалиден формат на инстанцията в речника (невалиден подклас)"
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -199,6 +434,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -254,7 +493,7 @@ msgstr ""
msgid "Cancel"
msgstr "Отказ"
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "Добре"
@ -280,8 +519,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -404,13 +643,13 @@ msgid "Axis"
msgstr "Ос"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Изрязване"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -418,7 +657,7 @@ msgstr "Копиране"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -426,7 +665,7 @@ msgid "Paste"
msgstr "Поставяне"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -440,7 +679,7 @@ msgid "Clear"
msgstr "Изчистване"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -763,6 +1002,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -867,18 +1110,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -929,6 +1160,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -970,6 +1202,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1172,8 +1418,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1321,7 +1568,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1333,10 +1580,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1374,18 +1617,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1810,7 +2045,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2221,6 +2456,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3175,10 +3494,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3243,8 +3558,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
#, fuzzy
msgid "Select Mode"
msgstr "Избиране на всичко"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@ -3263,13 +3579,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3303,14 +3617,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3367,14 +3673,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4072,6 +4370,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4093,96 +4395,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4219,14 +4450,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4283,6 +4506,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4543,6 +4837,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5358,17 +5660,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5385,6 +5693,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5749,6 +6061,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5877,6 +6193,11 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete (No Confirm)"
msgstr "Моля, потвърдете..."
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5887,6 +6208,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5949,90 +6274,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 14:59+0000\n"
"Last-Translator: Luděk Novotný <gladosicek@gmail.com>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-"
"engine/godot/cs/>\n"
"Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/"
"cs/>\n"
"Language: cs\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@ -19,10 +19,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -58,6 +60,239 @@ msgstr "Neplatná instance slovníkového formátu (nemohu nahrát skript na @pa
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Neplatná instance slovníku (neplatné podtřídy)"
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -185,6 +420,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -258,7 +497,7 @@ msgstr ""
msgid "Cancel"
msgstr "Zrušit"
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "OK"
@ -284,8 +523,8 @@ msgstr "Všechny soubory (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Otevřít"
@ -408,13 +647,13 @@ msgid "Axis"
msgstr "Osa"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Vyjmout"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -422,7 +661,7 @@ msgstr "Kopírovat"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -430,7 +669,7 @@ msgid "Paste"
msgstr "Vložit"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -444,7 +683,7 @@ msgid "Clear"
msgstr "Vyčistit"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Zpět"
@ -774,6 +1013,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -878,18 +1121,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -940,6 +1171,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -981,6 +1213,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1183,8 +1429,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1331,7 +1578,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1343,10 +1590,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1384,18 +1627,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1820,7 +2055,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2231,6 +2466,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3185,10 +3504,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3253,8 +3568,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
#, fuzzy
msgid "Select Mode"
msgstr "Vybrat vše"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@ -3273,13 +3589,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3313,14 +3627,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3377,14 +3683,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4082,6 +4380,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4103,96 +4405,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4229,14 +4460,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4293,6 +4516,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4553,6 +4847,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5368,17 +5670,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5395,6 +5703,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5759,6 +6071,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5887,6 +6203,11 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete (No Confirm)"
msgstr "Potvrďte prosím..."
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5897,6 +6218,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5959,90 +6284,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -57,6 +59,247 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Signal"
msgstr "Script hinzufügen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Variable"
msgstr "Ungültige Bilder löschen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Signal"
msgstr "Ungültige Bilder löschen"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node"
msgstr "Node"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node(s) From Tree"
msgstr "Node von Szene"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Base Type:"
msgstr "Typ ändern"
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Available Nodes:"
msgstr "TimeScale-Node"
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change"
msgstr "Typ ändern"
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -184,6 +427,10 @@ msgstr ""
"VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster "
"Ordnung der bearbeiteten Hauptszene ist."
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -242,7 +489,7 @@ msgstr ""
msgid "Cancel"
msgstr "Abbrechen"
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "Okay"
@ -268,8 +515,8 @@ msgstr "Alle Dateien (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Öffnen"
@ -392,13 +639,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -406,7 +653,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -414,7 +661,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -428,7 +675,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -752,6 +999,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr "Bild"
@ -856,18 +1107,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -918,6 +1157,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -959,6 +1199,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1162,8 +1416,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1310,7 +1565,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1322,10 +1577,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1363,18 +1614,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1800,7 +2043,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2215,6 +2458,90 @@ msgstr "Importiere von folgendem Node:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3178,10 +3505,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3246,7 +3569,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3266,14 +3589,14 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#, fuzzy
msgid "Move Mode"
msgstr "Bild bewegen/einfügen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#, fuzzy
msgid "Rotate Mode"
msgstr "Node erstellen"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
@ -3306,14 +3629,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3370,14 +3685,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4078,6 +4385,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4099,96 +4410,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4225,14 +4465,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4289,6 +4521,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4549,6 +4852,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5366,17 +5677,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5393,6 +5710,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5757,6 +6078,10 @@ msgstr "Okay :("
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5886,6 +6211,11 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete (No Confirm)"
msgstr "Bitte bestätigen..."
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5896,6 +6226,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5958,90 +6292,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -12,10 +12,12 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -51,6 +53,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -155,6 +390,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -210,7 +449,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -236,8 +475,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -360,13 +599,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -374,7 +613,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -382,7 +621,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -396,7 +635,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -719,6 +958,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -823,18 +1066,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -885,6 +1116,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -926,6 +1158,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1276,7 +1523,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1288,10 +1535,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1329,18 +1572,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1765,7 +2000,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2176,6 +2411,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3130,10 +3449,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3198,7 +3513,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3258,14 +3571,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3322,14 +3627,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4027,6 +4324,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4048,96 +4349,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4174,14 +4404,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4238,6 +4460,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4498,6 +4791,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5313,17 +5614,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5340,6 +5647,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5704,6 +6015,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5832,6 +6147,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5842,6 +6161,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5904,90 +6227,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 15:14+0000\n"
"Last-Translator: António Sarmento <antonio.luis.sarmento@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects"
"/godot-engine/godot/pt_PT/>\n"
"Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_PT/>\n"
"Language: pt_PT\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Tipo de argumento inválido para convert(), use constantes TYPE_*."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -57,6 +59,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -161,6 +396,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -216,7 +455,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -242,8 +481,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -366,13 +605,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -380,7 +619,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -388,7 +627,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -402,7 +641,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -725,6 +964,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -829,18 +1072,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -891,6 +1122,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -932,6 +1164,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1134,8 +1380,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1282,7 +1529,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1294,10 +1541,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1335,18 +1578,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1771,7 +2006,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2182,6 +2417,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3136,10 +3455,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3204,7 +3519,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3224,13 +3539,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3264,14 +3577,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3328,14 +3633,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4033,6 +4330,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4054,96 +4355,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4180,14 +4410,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4244,6 +4466,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4504,6 +4797,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5319,17 +5620,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5346,6 +5653,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5710,6 +6021,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5838,6 +6153,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5848,6 +6167,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5910,90 +6233,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

View file

@ -12,10 +12,12 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -51,6 +53,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -155,6 +390,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -210,7 +449,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -236,8 +475,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -360,13 +599,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -374,7 +613,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -382,7 +621,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -396,7 +635,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -719,6 +958,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -823,18 +1066,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -885,6 +1116,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -926,6 +1158,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1128,8 +1374,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1276,7 +1523,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1288,10 +1535,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1329,18 +1572,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1765,7 +2000,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2176,6 +2411,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3130,10 +3449,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3198,7 +3513,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3218,13 +3533,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3258,14 +3571,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3322,14 +3627,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4027,6 +4324,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4048,96 +4349,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4174,14 +4404,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4238,6 +4460,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4498,6 +4791,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5313,17 +5614,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5340,6 +5647,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5704,6 +6015,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5832,6 +6147,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5842,6 +6161,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5904,90 +6227,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Chybný argument convert(), použite TYPE_* konštanty."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Nedostatok bajtov na dekódovanie, možný chybný formát."
@ -57,6 +59,244 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr "Signály:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Function"
msgstr "Všetky vybrané"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Signal"
msgstr "Signály:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Function"
msgstr "Všetky vybrané"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Signal"
msgstr "Všetky vybrané"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Editing Signal:"
msgstr "Signály:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -168,6 +408,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -223,7 +467,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -249,8 +493,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Otvoriť"
@ -373,13 +617,13 @@ msgid "Axis"
msgstr "Os"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -387,7 +631,7 @@ msgstr "Kopírovať"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -395,7 +639,7 @@ msgid "Paste"
msgstr "Vložiť"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -409,7 +653,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Späť"
@ -733,6 +977,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -837,18 +1085,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -899,6 +1135,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -940,6 +1177,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1142,8 +1393,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1290,7 +1542,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1302,10 +1554,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1343,18 +1591,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr "Signály:"
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Konštanty:"
@ -1780,7 +2020,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2191,6 +2431,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3145,10 +3469,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3213,7 +3533,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3233,13 +3553,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3273,14 +3591,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3337,14 +3647,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4043,6 +4345,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4064,96 +4370,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4190,14 +4425,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4254,6 +4481,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4514,6 +4812,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5332,17 +5638,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5359,6 +5671,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5723,6 +6039,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5851,6 +6171,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5861,6 +6185,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5923,90 +6251,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

View file

@ -9,20 +9,22 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-08-10 10:28+0000\n"
"Last-Translator: matevž lapajne <sivar.lapajne@gmail.com>\n"
"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-"
"engine/godot/sl/>\n"
"Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/"
"godot/sl/>\n"
"Language: sl\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || "
"n%100==4 ? 2 : 3;\n"
"Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n"
"%100==4 ? 2 : 3;\n"
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "Neveljaven tip argumenta za convert(), use TYPE_* constants."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "Ni dovolj bajtov za dekodiranje bajtov, ali neveljaven format."
@ -59,6 +61,239 @@ msgstr "Neveljaven primer slovarskega formata (neveljavna skripta na @path)"
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "Neveljaven primer slovarja (neveljavni podrazredi)"
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -165,6 +400,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -220,7 +459,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -246,8 +485,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -370,13 +609,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -384,7 +623,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -392,7 +631,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -406,7 +645,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -729,6 +968,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -833,18 +1076,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -895,6 +1126,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -936,6 +1168,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1138,8 +1384,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1286,7 +1533,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1298,10 +1545,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1339,18 +1582,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1775,7 +2010,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2186,6 +2421,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3140,10 +3459,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3208,7 +3523,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3228,13 +3543,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3268,14 +3581,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3332,14 +3637,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4037,6 +4334,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4058,96 +4359,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4184,14 +4414,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4248,6 +4470,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4508,6 +4801,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5323,17 +5624,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5350,6 +5657,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5714,6 +6025,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5842,6 +6157,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5852,6 +6171,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5914,90 +6237,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

View file

@ -9,8 +9,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"PO-Revision-Date: 2016-07-25 11:14+0000\n"
"Last-Translator: Enes Kaya Öcal <ekayaocal@hotmail.com>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-"
"engine/godot/tr/>\n"
"Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/"
"godot/tr/>\n"
"Language: tr\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"
@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.8-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -57,6 +59,257 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Functions:"
msgstr "Fonksiyon:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Variables:"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr "Sinyaller:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Function"
msgstr "Fonksiyon:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Variable"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Function"
msgstr "Fonksiyon:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Variable"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Signal"
msgstr "Sinyaller:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Function"
msgstr "Seçimi Kaldır"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Variable"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Editing Variable:"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Signal"
msgstr "Seçimi Kaldır"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Editing Signal:"
msgstr "Sinyaller:"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node"
msgstr "AutoLoad ekle"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr "Üyeler:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "Kapat"
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Edit Variable:"
msgstr "Değişken"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Delete Selected"
msgstr "Seçili dosyaları sil?"
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Invalid index property name."
msgstr "Geçersiz ebeveyn sınıf adı"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid ": Invalid argument of type: "
msgstr "Geçersiz ebeveyn sınıf adı"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid ": Invalid arguments: "
msgstr "Geçersiz ebeveyn sınıf adı"
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -161,6 +414,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -216,7 +473,7 @@ msgstr ""
msgid "Cancel"
msgstr "İptal"
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr "NoTamam"
@ -242,8 +499,8 @@ msgstr "Tüm dosyalar (*)"
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "Açık"
@ -366,13 +623,13 @@ msgid "Axis"
msgstr "Eksen"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "Kes"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -380,7 +637,7 @@ msgstr "Kopyala"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -388,7 +645,7 @@ msgid "Paste"
msgstr "Yapıştır"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -402,7 +659,7 @@ msgid "Clear"
msgstr "Temizle"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "Geri"
@ -725,6 +982,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -829,18 +1090,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "Kapat"
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -891,6 +1140,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -932,6 +1182,20 @@ msgstr ""
msgid "Skip"
msgstr "Geç"
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr "Yakınlaştır"
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr "Uzaklaştır"
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr "Satır:"
@ -1100,7 +1364,8 @@ msgstr "Yüklemede hata:"
#: tools/editor/dependency_editor.cpp
msgid "Scene failed to load due to missing dependencies:"
msgstr "Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:"
msgstr ""
"Sahnede ki kayıp bağımlılıklar yüzünden sahneyi yükleme başarısız oldu:"
#: tools/editor/dependency_editor.cpp
msgid "Open Anyway"
@ -1139,8 +1404,9 @@ msgid "Delete selected files?"
msgstr "Seçili dosyaları sil?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "Sil"
@ -1288,7 +1554,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "Favoriler:"
@ -1300,10 +1566,6 @@ msgstr "Yakın zamanda:"
msgid "Preview:"
msgstr "Ön izleme:"
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1341,18 +1603,10 @@ msgstr ""
msgid "Public Methods:"
msgstr "Public Metodlar:"
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr "Üyeler:"
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr "Arayüz Tema Öğeleri:"
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr "Sinyaller:"
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr "Sabitler:"
@ -1778,7 +2032,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "Geri"
@ -2190,6 +2444,91 @@ msgstr "Düğümden İçe Aktar:"
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak."
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr "Hiçbir Dosya Seçilmedi!"
#: tools/editor/filesystem_dock.cpp
#, fuzzy
msgid "Instance"
msgstr "Örnek"
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr "Bağımlılıkları Düzenle.."
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr "Sahipleri Görüntüle.."
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr "Dosya Yolunu Kopyala"
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr "İsim Değiştir veya Taşı.."
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr "Şuraya Taşı.."
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr "Bilgi"
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr "Dosya Yöneticisinde Göster"
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr "Sıradaki Dizin"
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "Dosya Sistemini Tekrar Tara"
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr "Taşı"
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr "Gruba Ekle"
@ -3144,10 +3483,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3212,8 +3547,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
#, fuzzy
msgid "Select Mode"
msgstr "Bir Düğüm Seç"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@ -3232,13 +3568,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#, fuzzy
msgid "Move Mode"
msgstr "Şuraya Taşı.."
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3272,14 +3607,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3336,14 +3663,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr "Yakınlaştır"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr "Uzaklaştır"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr "Yakınlaştırmayı Sıfırla"
@ -4041,6 +4360,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4062,96 +4385,26 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#, fuzzy
msgid "Close Docs"
msgstr "Kapat"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4188,14 +4441,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4252,6 +4497,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4512,6 +4828,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5327,17 +5651,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5354,6 +5684,11 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
#, fuzzy
msgid "Select a Folder to Scan"
msgstr "Bir Düğüm Seç"
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5718,6 +6053,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5846,6 +6185,11 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
#, fuzzy
msgid "Delete (No Confirm)"
msgstr "Lütfen doğrulayınız..."
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5856,6 +6200,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5920,91 +6268,6 @@ msgstr "Temiz!"
msgid "Select a Node"
msgstr "Bir Düğüm Seç"
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr "Aynı dosya kaynağı ve hedefi, bir şey yapılmayacak."
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr "Hiçbir Dosya Seçilmedi!"
#: tools/editor/scenes_dock.cpp
#, fuzzy
msgid "Instance"
msgstr "Örnek"
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr "Bağımlılıkları Düzenle.."
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr "Sahipleri Görüntüle.."
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr "Dosya Yolunu Kopyala"
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr "İsim Değiştir veya Taşı.."
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr "Şuraya Taşı.."
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr "Bilgi"
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr "Dosya Yöneticisinde Göster"
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr "Sıradaki Dizin"
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "Dosya Sistemini Tekrar Tara"
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr "Taşı"
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr "Geçersiz ebeveyn sınıf adı"

View file

@ -18,11 +18,13 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
".استمال کیجۓ TYPE_* constants .کے لیے غلط ہیں convert() دیے گئے ارگمنٹس."
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr "یا تو ڈیکوڈ کرنے کے لئے بائیٹس کم ہیں یا پھر ناقص فارمیٹ ھے."
@ -58,6 +60,242 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Function"
msgstr ".تمام کا انتخاب"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Function"
msgstr ".تمام کا انتخاب"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Signal"
msgstr ".تمام کا انتخاب"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -162,6 +400,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -217,7 +459,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -243,8 +485,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -367,13 +609,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -381,7 +623,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -389,7 +631,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -403,7 +645,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -727,6 +969,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -831,18 +1077,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -893,6 +1127,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -934,6 +1169,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1136,8 +1385,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1287,7 +1537,7 @@ msgstr "پسندیدہ اوپر منتقل کریں"
msgid "Move Favorite Down"
msgstr "پسندیدہ نیچے منتقل کریں"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1299,10 +1549,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1340,18 +1586,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1777,7 +2015,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2188,6 +2426,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3142,10 +3464,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3210,7 +3528,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3230,13 +3548,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#, fuzzy
msgid "Move Mode"
msgstr "ایکشن منتقل کریں"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3270,14 +3587,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3334,14 +3643,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4040,6 +4341,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4061,96 +4366,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4187,14 +4421,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4251,6 +4477,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4511,6 +4808,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5328,17 +5633,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5355,6 +5666,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5719,6 +6034,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5847,6 +6166,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5857,6 +6180,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5919,90 +6246,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""

File diff suppressed because it is too large Load diff

View file

@ -16,10 +16,12 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -55,6 +57,247 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Functions:"
msgstr "行為"
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Rename Function"
msgstr "只限選中"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Function"
msgstr "行為"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Function"
msgstr "只限選中"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Remove Signal"
msgstr "只限選中"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Editing Signal:"
msgstr "連接"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr "編輯"
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "關閉"
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change"
msgstr "當改變時更新"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Delete Selected"
msgstr "要刪除選中檔案?"
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -159,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -214,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -240,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr "開啟"
@ -367,13 +614,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr "剪下"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -381,7 +628,7 @@ msgstr "複製"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -389,7 +636,7 @@ msgid "Paste"
msgstr "貼上"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -403,7 +650,7 @@ msgid "Clear"
msgstr "清空"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr "復原"
@ -728,6 +975,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -833,18 +1084,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr "關閉"
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -895,6 +1134,7 @@ msgstr "只限選中"
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -936,6 +1176,20 @@ msgstr ""
msgid "Skip"
msgstr "跳過"
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1140,8 +1394,9 @@ msgid "Delete selected files?"
msgstr "要刪除選中檔案?"
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "刪除"
@ -1293,7 +1548,7 @@ msgstr "上移"
msgid "Move Favorite Down"
msgstr "下移"
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1305,10 +1560,6 @@ msgstr "最近:"
msgid "Preview:"
msgstr "預覽"
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr "無法進入次要資料夾"
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1346,18 +1597,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1786,7 +2029,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr "重製"
@ -2202,6 +2445,91 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
#, fuzzy
msgid "Copy Path"
msgstr "複製"
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3157,10 +3485,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3225,8 +3549,9 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgstr ""
#, fuzzy
msgid "Select Mode"
msgstr "不選"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Drag: Rotate"
@ -3245,13 +3570,12 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#, fuzzy
msgid "Move Mode"
msgstr "下移"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3285,14 +3609,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr "編輯"
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3349,14 +3665,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4055,6 +4363,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4076,96 +4388,26 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "上移"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr "下移"
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#, fuzzy
msgid "Close Docs"
msgstr "關閉場景"
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4202,14 +4444,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4266,6 +4500,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr "上移"
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr "下移"
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4526,6 +4831,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5342,17 +5655,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5369,6 +5688,10 @@ msgstr "運行"
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5733,6 +6056,10 @@ msgstr "OK :("
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5861,6 +6188,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5871,6 +6202,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5933,91 +6268,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
#, fuzzy
msgid "Copy Path"
msgstr "複製"
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""
@ -6255,6 +6505,9 @@ msgstr ""
msgid "Change Notifier Extents"
msgstr ""
#~ msgid "Cannot go into subdir:"
#~ msgstr "無法進入次要資料夾"
#~ msgid "Edit Connections.."
#~ msgstr "編輯連接"

View file

@ -18,10 +18,12 @@ msgstr ""
"X-Generator: Weblate 2.7-dev\n"
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
#: modules/gdscript/gd_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
msgstr ""
@ -57,6 +59,239 @@ msgstr ""
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr ""
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Base Type:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Available Nodes:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit graph"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp tools/editor/call_dialog.cpp
#: tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Signal Arguments:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Variable:"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Change"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Tyoe"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced "
"ports were specified."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the 'Frames' property in "
@ -167,6 +402,10 @@ msgid ""
"as parent."
msgstr ""
#: scene/3d/baked_light_instance.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: scene/3d/body_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
@ -222,7 +461,7 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: scene/gui/dialogs.cpp
#: scene/gui/dialogs.cpp tools/editor/scene_tree_dock.cpp
msgid "OK"
msgstr ""
@ -248,8 +487,8 @@ msgstr ""
#: scene/gui/file_dialog.cpp tools/editor/editor_file_dialog.cpp
#: tools/editor/editor_help.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/script_editor_plugin.cpp tools/editor/quick_open.cpp
#: tools/editor/scenes_dock.cpp
msgid "Open"
msgstr ""
@ -372,13 +611,13 @@ msgid "Axis"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Cut"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
msgid "Copy"
@ -386,7 +625,7 @@ msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/property_editor.cpp tools/editor/resources_dock.cpp
@ -394,7 +633,7 @@ msgid "Paste"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_export.cpp
msgid "Select All"
@ -408,7 +647,7 @@ msgid "Clear"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp tools/editor/editor_node.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Undo"
msgstr ""
@ -731,6 +970,10 @@ msgstr ""
msgid "Optimize"
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Select an AnimationPlayer from the Scene Tree to edit animations."
msgstr ""
#: tools/editor/animation_editor.cpp
msgid "Key"
msgstr ""
@ -835,18 +1078,6 @@ msgstr ""
msgid "Call"
msgstr ""
#: tools/editor/call_dialog.cpp tools/editor/connections_dialog.cpp
#: tools/editor/plugins/animation_player_editor_plugin.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/resource_preloader_editor_plugin.cpp
#: tools/editor/plugins/sample_library_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/sprite_frames_editor_plugin.cpp
#: tools/editor/project_settings.cpp tools/editor/property_editor.cpp
#: tools/editor/run_settings_dialog.cpp tools/editor/settings_config_dialog.cpp
msgid "Close"
msgstr ""
#: tools/editor/call_dialog.cpp
msgid "Method List:"
msgstr ""
@ -897,6 +1128,7 @@ msgstr ""
#: tools/editor/code_editor.cpp tools/editor/editor_help.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_settings.cpp
msgid "Search"
@ -938,6 +1170,20 @@ msgstr ""
msgid "Skip"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/code_editor.cpp
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/code_editor.cpp
msgid "Reset Zoom"
msgstr ""
#: tools/editor/code_editor.cpp tools/editor/script_editor_debugger.cpp
msgid "Line:"
msgstr ""
@ -1140,8 +1386,9 @@ msgid "Delete selected files?"
msgstr ""
#: tools/editor/dependency_editor.cpp tools/editor/editor_node.cpp
#: tools/editor/filesystem_dock.cpp
#: tools/editor/plugins/item_list_editor_plugin.cpp
#: tools/editor/scenes_dock.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Delete"
msgstr ""
@ -1288,7 +1535,7 @@ msgstr ""
msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp
#: tools/editor/editor_file_dialog.cpp tools/editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr ""
@ -1300,10 +1547,6 @@ msgstr ""
msgid "Preview:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "Cannot go into subdir:"
msgstr ""
#: tools/editor/editor_file_system.cpp
msgid "ScanSources"
msgstr ""
@ -1341,18 +1584,10 @@ msgstr ""
msgid "Public Methods:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Members:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "GUI Theme Items:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Signals:"
msgstr ""
#: tools/editor/editor_help.cpp
msgid "Constants:"
msgstr ""
@ -1777,7 +2012,7 @@ msgstr ""
msgid "TileSet.."
msgstr ""
#: tools/editor/editor_node.cpp tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/editor_node.cpp tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Redo"
msgstr ""
@ -2188,6 +2423,90 @@ msgstr ""
msgid "Can't open file_type_cache.cch for writing, not saving file type cache!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/filesystem_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/groups_editor.cpp
msgid "Add to Group"
msgstr ""
@ -3142,10 +3461,6 @@ msgstr ""
msgid "Post-Processing Texture #"
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "BakedLightInstance does not contain a BakedLight resource."
msgstr ""
#: tools/editor/plugins/baked_light_editor_plugin.cpp
msgid "Bake!"
msgstr ""
@ -3210,7 +3525,7 @@ msgid "Paste Pose"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Select Mode (Q)"
msgid "Select Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3230,13 +3545,11 @@ msgid "Alt+RMB: Depth list selection"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgid "Move Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgid "Rotate Mode"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
@ -3270,14 +3583,6 @@ msgstr ""
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/polygon_2d_editor_plugin.cpp
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
#: tools/editor/project_manager.cpp
msgid "Edit"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Use Snap"
@ -3334,14 +3639,6 @@ msgstr ""
msgid "View"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom In"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Out"
msgstr ""
#: tools/editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom Reset"
msgstr ""
@ -4039,6 +4336,10 @@ msgstr ""
msgid "Save All"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "History Prev"
msgstr ""
@ -4060,96 +4361,25 @@ msgid "Save Theme As"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgid "Close Docs"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Next"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Debug"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Toggle Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
#: tools/editor/script_editor_debugger.cpp
msgid "Step Over"
@ -4186,14 +4416,6 @@ msgstr ""
msgid "Move Right"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/script_editor_plugin.cpp
msgid "Tutorials"
msgstr ""
@ -4250,6 +4472,77 @@ msgid ""
"Built-in scripts can only be edited when the scene they belong to is loaded"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Up"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp tools/editor/scene_tree_dock.cpp
msgid "Move Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Clone Down"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Next Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Previous Breakpoint"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Find Previous"
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Replace.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Goto Function.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Goto Line.."
msgstr ""
#: tools/editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr ""
#: tools/editor/plugins/shader_editor_plugin.cpp
msgid "Vertex"
msgstr ""
@ -4510,6 +4803,14 @@ msgstr ""
msgid "Could not instance scene!"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode (W)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode (E)"
msgstr ""
#: tools/editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Mode (R)"
msgstr ""
@ -5325,17 +5626,23 @@ msgid "Unnamed Project"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to open more than one projects?"
msgid "Are you sure to open more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Are you sure to run more than one projects?"
msgid "Are you sure to run more than one project?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Remove project from the list? (Folder contents will not be modified)"
msgstr ""
#: tools/editor/project_manager.cpp
msgid ""
"You are about the scan %s folders for existing Godot projects. Do you "
"confirm?"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Project Manager"
msgstr ""
@ -5352,6 +5659,10 @@ msgstr ""
msgid "Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr ""
#: tools/editor/project_manager.cpp
msgid "New Project"
msgstr ""
@ -5716,6 +6027,10 @@ msgstr ""
msgid "No parent to instance a child at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr ""
@ -5844,6 +6159,10 @@ msgstr ""
msgid "Save Branch as Scene"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Add/Create a New Node"
msgstr ""
@ -5854,6 +6173,10 @@ msgid ""
"exists."
msgstr ""
#: tools/editor/scene_tree_dock.cpp
msgid "Create a new script for the selected node."
msgstr ""
#: tools/editor/scene_tree_editor.cpp
msgid ""
"This item cannot be made visible because the parent is hidden. Unhide the "
@ -5916,90 +6239,6 @@ msgstr ""
msgid "Select a Node"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination files, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Same source and destination paths, doing nothing."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't move directories to within themselves."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Can't operate on '..'"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Pick New Name and Location For:"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "No files selected!"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Edit Dependencies.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "View Owners.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Copy Path"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Rename or Move.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move To.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Info"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Show In File Manager"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Import.."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Previous Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Next Directory"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Re-Scan Filesystem"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Toggle folder status as Favorite"
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Instance the selected scene(s) as child of the selected node."
msgstr ""
#: tools/editor/scenes_dock.cpp
msgid "Move"
msgstr ""
#: tools/editor/script_create_dialog.cpp
msgid "Invalid parent class name"
msgstr ""