diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index fccbc5f871e..981b9a35764 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -327,9 +327,8 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer); #ifndef GLES_OVER_GL - // Orphan the buffers to avoid CPU/GPU sync points caused by glBufferSubData + // Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW); #endif uint32_t buffer_ofs = 0; @@ -402,6 +401,10 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun //bind the indices buffer. glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer); +#ifndef GLES_OVER_GL + // Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData + glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW); +#endif glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, sizeof(int) * p_index_count, p_indices); //draw the triangles. @@ -424,9 +427,8 @@ void RasterizerCanvasGLES3::_draw_generic(GLuint p_primitive, int p_vertex_count glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer); #ifndef GLES_OVER_GL - // Orphan the buffers to avoid CPU/GPU sync points caused by glBufferSubData + // Orphan the buffer to avoid CPU/GPU sync points caused by glBufferSubData glBufferData(GL_ARRAY_BUFFER, data.polygon_buffer_size, NULL, GL_DYNAMIC_DRAW); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer_size, NULL, GL_DYNAMIC_DRAW); #endif uint32_t buffer_ofs = 0;