Merge pull request #46175 from lawnjelly/gles_sanitizer_fixes
GLES - fix some sanitizer warnings
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commit
418a08d678
3 changed files with 5 additions and 4 deletions
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@ -1288,7 +1288,8 @@ PREAMBLE(bool)::_prefill_line(RasterizerCanvas::Item::CommandLine *p_line, FillS
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r_fill_state.curr_batch->type = line_batch_type;
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r_fill_state.curr_batch->type = line_batch_type;
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r_fill_state.curr_batch->color = bcol;
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r_fill_state.curr_batch->color = bcol;
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r_fill_state.curr_batch->batch_texture_id = -1;
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// cast is to stop sanitizer benign warning .. watch though in case destination type changes
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r_fill_state.curr_batch->batch_texture_id = (uint16_t)-1;
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r_fill_state.curr_batch->first_command = command_num;
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r_fill_state.curr_batch->first_command = command_num;
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r_fill_state.curr_batch->num_commands = 1;
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r_fill_state.curr_batch->num_commands = 1;
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//r_fill_state.curr_batch->first_quad = bdata.total_quads;
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//r_fill_state.curr_batch->first_quad = bdata.total_quads;
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@ -45,7 +45,7 @@ public:
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// these flags are specifically for batching
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// these flags are specifically for batching
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// some of the logic is thus in rasterizer_storage.cpp
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// some of the logic is thus in rasterizer_storage.cpp
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// we could alternatively set bitflags for each 'uses' and test on the fly
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// we could alternatively set bitflags for each 'uses' and test on the fly
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enum BatchFlags {
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enum BatchFlags : uint32_t {
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PREVENT_COLOR_BAKING = 1 << 0,
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PREVENT_COLOR_BAKING = 1 << 0,
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PREVENT_VERTEX_BAKING = 1 << 1,
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PREVENT_VERTEX_BAKING = 1 << 1,
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@ -65,7 +65,7 @@ public:
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BT_DUMMY = 5, // dummy batch is just used to keep the batch creation loop simple
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BT_DUMMY = 5, // dummy batch is just used to keep the batch creation loop simple
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};
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};
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enum BatchTypeFlags {
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enum BatchTypeFlags : uint32_t {
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BTF_DEFAULT = 1 << BT_DEFAULT,
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BTF_DEFAULT = 1 << BT_DEFAULT,
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BTF_RECT = 1 << BT_RECT,
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BTF_RECT = 1 << BT_RECT,
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BTF_LINE = 1 << BT_LINE,
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BTF_LINE = 1 << BT_LINE,
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@ -81,7 +81,7 @@ public:
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/* TEXTURE API */
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/* TEXTURE API */
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enum TextureFlags {
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enum TextureFlags : unsigned int { // unsigned to stop sanitizer complaining about bit operations on ints
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TEXTURE_FLAG_MIPMAPS = 1, /// Enable automatic mipmap generation - when available
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TEXTURE_FLAG_MIPMAPS = 1, /// Enable automatic mipmap generation - when available
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TEXTURE_FLAG_REPEAT = 2, /// Repeat texture (Tiling), otherwise Clamping
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TEXTURE_FLAG_REPEAT = 2, /// Repeat texture (Tiling), otherwise Clamping
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TEXTURE_FLAG_FILTER = 4, /// Create texture with linear (or available) filter
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TEXTURE_FLAG_FILTER = 4, /// Create texture with linear (or available) filter
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