Merge pull request #51358 from raulsntos/fix-51342-3.x
[3.x] Fix Path3D initial forward calculation
This commit is contained in:
commit
41cf7f2760
1 changed files with 1 additions and 1 deletions
|
@ -125,7 +125,7 @@ void PathFollow::_update_transform(bool p_update_xyz_rot) {
|
||||||
// will be replaced by "Vector3(h_offset, v_offset, 0)" where it was formerly used
|
// will be replaced by "Vector3(h_offset, v_offset, 0)" where it was formerly used
|
||||||
|
|
||||||
if (rotation_mode == ROTATION_ORIENTED) {
|
if (rotation_mode == ROTATION_ORIENTED) {
|
||||||
Vector3 forward = c->interpolate_baked(o_next, cubic);
|
Vector3 forward = c->interpolate_baked(o_next, cubic) - pos;
|
||||||
|
|
||||||
// Try with the previous position
|
// Try with the previous position
|
||||||
if (forward.length_squared() < CMP_EPSILON2) {
|
if (forward.length_squared() < CMP_EPSILON2) {
|
||||||
|
|
Loading…
Reference in a new issue