platform: Update metadata for export platforms
Updates the logos of for macOS, Android, and iOS; Also changes "Mac OSX" to "macOS" Addresses https://github.com/godotengine/godot-proposals/issues/1161
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4 changed files with 2 additions and 2 deletions
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@ -95,8 +95,8 @@ protected:
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virtual void get_export_options(List<ExportOption> *r_options) override;
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virtual void get_export_options(List<ExportOption> *r_options) override;
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public:
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virtual String get_name() const override { return "Mac OSX"; }
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virtual String get_name() const override { return "macOS"; }
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virtual String get_os_name() const override { return "OSX"; }
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virtual String get_os_name() const override { return "macOS"; }
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virtual Ref<Texture2D> get_logo() const override { return logo; }
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virtual Ref<Texture2D> get_logo() const override { return logo; }
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
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