Merge pull request #67445 from Zylann/rename_queue_delete
Rename queue_delete => queue_free
This commit is contained in:
commit
420eb1aa34
29 changed files with 55 additions and 55 deletions
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@ -1036,7 +1036,7 @@ void EditorAudioBuses::_notification(int p_what) {
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case NOTIFICATION_DRAG_END: {
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if (drop_end) {
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drop_end->queue_delete();
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drop_end->queue_free();
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drop_end = nullptr;
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}
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} break;
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@ -527,7 +527,7 @@ void EditorAutoloadSettings::update_autoload() {
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}
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if (info.node) {
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info.node->queue_delete();
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info.node->queue_free();
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info.node = nullptr;
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}
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@ -4534,7 +4534,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
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dock_slot[window_slot]->move_child(p_control, MIN((int)window->get_meta("dock_index"), dock_slot[window_slot]->get_tab_count()));
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dock_slot[window_slot]->set_current_tab(window->get_meta("dock_index"));
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window->queue_delete();
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window->queue_free();
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_update_dock_containers();
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@ -293,7 +293,7 @@ void EditorPropertyArray::update_property() {
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continue; // Don't remove the property that the user is moving.
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}
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child->queue_delete(); // Button still needed after pressed is called.
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child->queue_free(); // Button still needed after pressed is called.
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property_vbox->remove_child(child);
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}
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}
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@ -861,7 +861,7 @@ void EditorPropertyDictionary::update_property() {
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} else {
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// Queue children for deletion, deleting immediately might cause errors.
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for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
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property_vbox->get_child(i)->queue_delete();
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property_vbox->get_child(i)->queue_free();
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}
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}
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@ -1349,7 +1349,7 @@ void EditorPropertyLocalizableString::update_property() {
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} else {
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// Queue children for deletion, deleting immediately might cause errors.
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for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
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property_vbox->get_child(i)->queue_delete();
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property_vbox->get_child(i)->queue_free();
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}
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}
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@ -231,7 +231,7 @@ void EditorToaster::_auto_hide_or_free_toasts() {
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// Delete the control right away (removed as child) as it might cause issues otherwise when iterative over the vbox_container children.
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for (unsigned int i = 0; i < to_delete.size(); i++) {
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vbox_container->remove_child(to_delete[i]);
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to_delete[i]->queue_delete();
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to_delete[i]->queue_free();
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toasts.erase(to_delete[i]);
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}
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@ -464,7 +464,7 @@ void FindInFilesDialog::_notification(int p_what) {
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_search_text_line_edit->select_all();
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// Extensions might have changed in the meantime, we clean them and instance them again.
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for (int i = 0; i < _filters_container->get_child_count(); i++) {
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_filters_container->get_child(i)->queue_delete();
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_filters_container->get_child(i)->queue_free();
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}
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Array exts = ProjectSettings::get_singleton()->get("editor/script/search_in_file_extensions");
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for (int i = 0; i < exts.size(); ++i) {
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@ -460,7 +460,7 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) {
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void EditorAssetLibraryItemDownload::_close() {
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// Clean up downloaded file.
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DirAccess::remove_file_or_error(download->get_download_file());
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queue_delete();
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queue_free();
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}
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bool EditorAssetLibraryItemDownload::can_install() const {
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@ -832,7 +832,7 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons
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}
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}
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image_queue[p_queue_id].request->queue_delete();
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image_queue[p_queue_id].request->queue_free();
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image_queue.erase(p_queue_id);
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_update_image_queue();
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@ -868,7 +868,7 @@ void EditorAssetLibrary::_update_image_queue() {
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}
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while (to_delete.size()) {
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image_queue[to_delete.front()->get()].request->queue_delete();
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image_queue[to_delete.front()->get()].request->queue_free();
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image_queue.erase(to_delete.front()->get());
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to_delete.pop_front();
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}
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@ -5543,7 +5543,7 @@ void CanvasItemEditorViewport::_remove_preview() {
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if (preview_node->get_parent()) {
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for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
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Node *node = preview_node->get_child(i);
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node->queue_delete();
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node->queue_free();
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preview_node->remove_child(node);
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}
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EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
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@ -260,7 +260,7 @@ void EditorPropertyFontMetaOverride::update_property() {
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} else {
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// Queue children for deletion, deleting immediately might cause errors.
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for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
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property_vbox->get_child(i)->queue_delete();
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property_vbox->get_child(i)->queue_free();
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}
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button_add = nullptr;
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}
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@ -457,7 +457,7 @@ void EditorPropertyOTVariation::update_property() {
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} else {
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// Queue children for deletion, deleting immediately might cause errors.
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for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
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property_vbox->get_child(i)->queue_delete();
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property_vbox->get_child(i)->queue_free();
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}
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}
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@ -662,7 +662,7 @@ void EditorPropertyOTFeatures::update_property() {
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} else {
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// Queue children for deletion, deleting immediately might cause errors.
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for (int i = property_vbox->get_child_count() - 1; i >= 0; i--) {
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property_vbox->get_child(i)->queue_delete();
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property_vbox->get_child(i)->queue_free();
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}
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button_add = nullptr;
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}
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@ -3862,7 +3862,7 @@ void Node3DEditorViewport::_remove_preview_node() {
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if (preview_node->get_parent()) {
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for (int i = preview_node->get_child_count() - 1; i >= 0; i--) {
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Node *node = preview_node->get_child(i);
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node->queue_delete();
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node->queue_free();
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preview_node->remove_child(node);
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}
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EditorNode::get_singleton()->get_scene_root()->remove_child(preview_node);
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@ -1082,7 +1082,7 @@ void Skeleton3DEditor::select_bone(int p_idx) {
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Skeleton3DEditor::~Skeleton3DEditor() {
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singleton = nullptr;
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handles_mesh_instance->queue_delete();
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handles_mesh_instance->queue_free();
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Node3DEditor *ne = Node3DEditor::get_singleton();
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@ -2481,7 +2481,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = color_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = color_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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color_items_list->remove_child(node);
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}
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@ -2510,7 +2510,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = constant_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = constant_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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constant_items_list->remove_child(node);
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}
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@ -2543,7 +2543,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = font_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = font_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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font_items_list->remove_child(node);
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}
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@ -2581,7 +2581,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = font_size_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = font_size_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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font_size_items_list->remove_child(node);
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}
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@ -2614,7 +2614,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = icon_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = icon_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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icon_items_list->remove_child(node);
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}
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@ -2652,7 +2652,7 @@ void ThemeTypeEditor::_update_type_items() {
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{
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for (int i = stylebox_items_list->get_child_count() - 1; i >= 0; i--) {
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Node *node = stylebox_items_list->get_child(i);
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node->queue_delete();
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node->queue_free();
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stylebox_items_list->remove_child(node);
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}
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@ -459,7 +459,7 @@ void SceneThemeEditorPreview::_reload_scene() {
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for (int i = preview_content->get_child_count() - 1; i >= 0; i--) {
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Node *node = preview_content->get_child(i);
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node->queue_delete();
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node->queue_free();
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preview_content->remove_child(node);
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}
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@ -1141,7 +1141,7 @@ void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, String p
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// Update everything.
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if (property_editor) {
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property_editor->queue_delete();
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property_editor->queue_free();
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}
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// Update the dummy object.
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@ -1200,7 +1200,7 @@ TileDataDefaultEditor::TileDataDefaultEditor() {
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}
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TileDataDefaultEditor::~TileDataDefaultEditor() {
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toolbar->queue_delete();
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toolbar->queue_free();
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memdelete(dummy_object);
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}
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@ -1403,11 +1403,11 @@ void TileDataCollisionEditor::_polygons_changed() {
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dummy_object->remove_dummy_property(vformat("polygon_%d_one_way_margin", i));
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}
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for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way", i)); i++) {
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property_editors[vformat("polygon_%d_one_way", i)]->queue_delete();
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property_editors[vformat("polygon_%d_one_way", i)]->queue_free();
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property_editors.erase(vformat("polygon_%d_one_way", i));
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}
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for (int i = polygon_editor->get_polygon_count(); property_editors.has(vformat("polygon_%d_one_way_margin", i)); i++) {
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property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_delete();
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property_editors[vformat("polygon_%d_one_way_margin", i)]->queue_free();
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property_editors.erase(vformat("polygon_%d_one_way_margin", i));
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}
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}
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@ -2658,7 +2658,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
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}
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TileDataTerrainsEditor::~TileDataTerrainsEditor() {
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toolbar->queue_delete();
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toolbar->queue_free();
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memdelete(dummy_object);
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}
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@ -671,7 +671,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
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}
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}
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for (int i = tile_set->get_occlusion_layers_count(); tile_data_editors.has(vformat("occlusion_layer_%d", i)); i++) {
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tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_delete();
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tile_data_editors[vformat("occlusion_layer_%d", i)]->queue_free();
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tile_data_editors.erase(vformat("occlusion_layer_%d", i));
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}
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@ -710,7 +710,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
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}
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}
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for (int i = tile_set->get_physics_layers_count(); tile_data_editors.has(vformat("physics_layer_%d", i)); i++) {
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tile_data_editors[vformat("physics_layer_%d", i)]->queue_delete();
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tile_data_editors[vformat("physics_layer_%d", i)]->queue_free();
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tile_data_editors.erase(vformat("physics_layer_%d", i));
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}
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@ -728,7 +728,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
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}
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}
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for (int i = tile_set->get_navigation_layers_count(); tile_data_editors.has(vformat("navigation_layer_%d", i)); i++) {
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tile_data_editors[vformat("navigation_layer_%d", i)]->queue_delete();
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tile_data_editors[vformat("navigation_layer_%d", i)]->queue_free();
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tile_data_editors.erase(vformat("navigation_layer_%d", i));
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}
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@ -750,7 +750,7 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
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}
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}
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for (int i = tile_set->get_custom_data_layers_count(); tile_data_editors.has(vformat("custom_data_%d", i)); i++) {
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tile_data_editors[vformat("custom_data_%d", i)]->queue_delete();
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tile_data_editors[vformat("custom_data_%d", i)]->queue_free();
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tile_data_editors.erase(vformat("custom_data_%d", i));
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}
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@ -884,7 +884,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
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// Create a bunch of buttons to add alternative tiles.
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for (int i = 0; i < alternative_tiles_control->get_child_count(); i++) {
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alternative_tiles_control->get_child(i)->queue_delete();
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alternative_tiles_control->get_child(i)->queue_free();
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}
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Vector2i pos;
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@ -131,7 +131,7 @@ void TilesEditorPlugin::_thread() {
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Callable::CallError error;
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item.callback.callp(args_ptr, 2, r, error);
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viewport->queue_delete();
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viewport->queue_free();
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}
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}
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}
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@ -3266,7 +3266,7 @@ void SceneTreeDock::_update_create_root_dialog() {
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EditorSettings::get_singleton()->save();
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if (node_shortcuts_toggle->is_pressed()) {
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for (int i = 0; i < favorite_node_shortcuts->get_child_count(); i++) {
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favorite_node_shortcuts->get_child(i)->queue_delete();
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favorite_node_shortcuts->get_child(i)->queue_free();
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}
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Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites.Node"), FileAccess::READ);
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@ -72,7 +72,7 @@ void SceneReplicationInterface::_free_remotes(const PeerInfo &p_info) {
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for (const KeyValue<uint32_t, ObjectID> &E : p_info.recv_nodes) {
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Node *node = tracked_nodes.has(E.value) ? get_id_as<Node>(E.value) : nullptr;
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ERR_CONTINUE(!node);
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node->queue_delete();
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node->queue_free();
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}
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}
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@ -581,7 +581,7 @@ Error SceneReplicationInterface::on_despawn_receive(int p_from, const uint8_t *p
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if (node->get_parent() != nullptr) {
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node->get_parent()->remove_child(node);
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}
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node->queue_delete();
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node->queue_free();
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spawner->emit_signal(SNAME("despawned"), node);
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return OK;
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@ -128,7 +128,7 @@ void OpenXRActionMapEditor::_update_interaction_profiles() {
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interaction_profiles.remove_at(0);
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tabs->remove_child(interaction_profile);
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interaction_profile->queue_delete();
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interaction_profile->queue_free();
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}
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// in with the new...
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@ -205,7 +205,7 @@ void OpenXRActionMapEditor::_on_remove_action_set(Object *p_action_set_editor) {
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action_map->remove_action_set(action_set);
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actionsets_vb->remove_child(action_set_editor);
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action_set_editor->queue_delete();
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action_set_editor->queue_free();
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}
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void OpenXRActionMapEditor::_on_action_removed() {
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@ -290,7 +290,7 @@ void OpenXRActionMapEditor::_on_tab_button_pressed(int p_tab) {
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action_map->remove_interaction_profile(interaction_profile);
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tabs->remove_child(profile_editor);
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profile_editor->queue_delete();
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profile_editor->queue_free();
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}
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void OpenXRActionMapEditor::open_action_map(String p_path) {
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@ -140,7 +140,7 @@ void OpenXRActionSetEditor::_on_remove_action(Object *p_action_editor) {
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// And remove it....
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action_map->remove_action(action->get_name_with_set()); // remove it from the set and any interaction profile it relates to
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actions_vb->remove_child(action_editor);
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action_editor->queue_delete();
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action_editor->queue_free();
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// Let action map editor know so we can update our interaction profiles
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emit_signal("action_removed");
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@ -1863,7 +1863,7 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_
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for (const KeyValue<Vector2i, String> &E : q.scenes) {
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Node *node = get_node_or_null(E.value);
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if (node) {
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node->queue_delete();
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||||
node->queue_free();
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||||
}
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||||
}
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||||
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||||
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@ -1911,7 +1911,7 @@ void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) {
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|||
for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) {
|
||||
Node *node = get_node_or_null(E.value);
|
||||
if (node) {
|
||||
node->queue_delete();
|
||||
node->queue_free();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -516,7 +516,7 @@ void RayCast3D::_clear_debug_shape() {
|
|||
|
||||
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
|
||||
if (mi->is_inside_tree()) {
|
||||
mi->queue_delete();
|
||||
mi->queue_free();
|
||||
} else {
|
||||
memdelete(mi);
|
||||
}
|
||||
|
|
|
@ -619,7 +619,7 @@ void ShapeCast3D::_clear_debug_shape() {
|
|||
|
||||
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
|
||||
if (mi->is_inside_tree()) {
|
||||
mi->queue_delete();
|
||||
mi->queue_free();
|
||||
} else {
|
||||
memdelete(mi);
|
||||
}
|
||||
|
|
|
@ -2066,7 +2066,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
|
|||
// Forcing the use of the original root because the scene where original player belongs may be not the active one
|
||||
Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(get_node(get_root()));
|
||||
aux_player->seek(0.0f, true);
|
||||
aux_player->queue_delete();
|
||||
aux_player->queue_free();
|
||||
|
||||
if (p_user_initiated) {
|
||||
Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values();
|
||||
|
|
|
@ -744,7 +744,7 @@ void ColorPicker::add_recent_preset(const Color &p_color) {
|
|||
if (recent_preset_hbc->get_child_count() >= PRESET_COLUMN_COUNT) {
|
||||
recent_preset_cache.pop_front();
|
||||
recent_presets.pop_front();
|
||||
recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_delete();
|
||||
recent_preset_hbc->get_child(PRESET_COLUMN_COUNT - 1)->queue_free();
|
||||
}
|
||||
recent_presets.push_back(p_color);
|
||||
recent_preset_cache.push_back(p_color);
|
||||
|
@ -770,7 +770,7 @@ void ColorPicker::erase_preset(const Color &p_color) {
|
|||
for (int i = 1; i < preset_container->get_child_count(); i++) {
|
||||
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(preset_container->get_child(i));
|
||||
if (current_btn && p_color == current_btn->get_preset_color()) {
|
||||
current_btn->queue_delete();
|
||||
current_btn->queue_free();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -794,7 +794,7 @@ void ColorPicker::erase_recent_preset(const Color &p_color) {
|
|||
for (int i = 1; i < recent_preset_hbc->get_child_count(); i++) {
|
||||
ColorPresetButton *current_btn = Object::cast_to<ColorPresetButton>(recent_preset_hbc->get_child(i));
|
||||
if (current_btn && p_color == current_btn->get_preset_color()) {
|
||||
current_btn->queue_delete();
|
||||
current_btn->queue_free();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -100,7 +100,7 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
|
|||
}
|
||||
|
||||
if (p_replace) {
|
||||
queue_delete();
|
||||
queue_free();
|
||||
base->remove_child(this);
|
||||
}
|
||||
|
||||
|
|
|
@ -2580,7 +2580,7 @@ void Node::print_orphan_nodes() {
|
|||
#endif
|
||||
}
|
||||
|
||||
void Node::queue_delete() {
|
||||
void Node::queue_free() {
|
||||
if (is_inside_tree()) {
|
||||
get_tree()->queue_delete(this);
|
||||
} else {
|
||||
|
@ -2822,7 +2822,7 @@ void Node::_bind_methods() {
|
|||
|
||||
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_delete);
|
||||
ClassDB::bind_method(D_METHOD("queue_free"), &Node::queue_free);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
|
||||
|
||||
|
|
|
@ -460,7 +460,7 @@ public:
|
|||
#endif
|
||||
static String adjust_name_casing(const String &p_name);
|
||||
|
||||
void queue_delete();
|
||||
void queue_free();
|
||||
|
||||
//hacks for speed
|
||||
static void init_node_hrcr();
|
||||
|
|
|
@ -1161,7 +1161,7 @@ void Viewport::_gui_cancel_tooltip() {
|
|||
gui.tooltip_timer = Ref<SceneTreeTimer>();
|
||||
}
|
||||
if (gui.tooltip_popup) {
|
||||
gui.tooltip_popup->queue_delete();
|
||||
gui.tooltip_popup->queue_free();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue