Merge pull request #50072 from madmiraal/android-remove-interface-modifiers
Remove redundant interface modifiers from Android Java code
This commit is contained in:
commit
42184dd6d5
3 changed files with 18 additions and 18 deletions
|
@ -175,7 +175,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
|
|||
public static GodotNetUtils netUtils;
|
||||
|
||||
public interface ResultCallback {
|
||||
public void callback(int requestCode, int resultCode, Intent data);
|
||||
void callback(int requestCode, int resultCode, Intent data);
|
||||
}
|
||||
public ResultCallback result_callback;
|
||||
|
||||
|
|
|
@ -35,18 +35,18 @@ import org.godotengine.godot.input.GodotInputHandler;
|
|||
import android.view.SurfaceView;
|
||||
|
||||
public interface GodotRenderView {
|
||||
abstract public SurfaceView getView();
|
||||
SurfaceView getView();
|
||||
|
||||
abstract public void initInputDevices();
|
||||
void initInputDevices();
|
||||
|
||||
abstract public void queueOnRenderThread(Runnable event);
|
||||
void queueOnRenderThread(Runnable event);
|
||||
|
||||
abstract public void onActivityPaused();
|
||||
abstract public void onActivityResumed();
|
||||
void onActivityPaused();
|
||||
void onActivityResumed();
|
||||
|
||||
abstract public void onBackPressed();
|
||||
void onBackPressed();
|
||||
|
||||
abstract public GodotInputHandler getInputHandler();
|
||||
GodotInputHandler getInputHandler();
|
||||
|
||||
abstract public void setPointerIcon(int pointerType);
|
||||
void setPointerIcon(int pointerType);
|
||||
}
|
||||
|
|
|
@ -28,14 +28,14 @@ public interface InputManagerCompat {
|
|||
* @param id The device id
|
||||
* @return The input device or null if not found
|
||||
*/
|
||||
public InputDevice getInputDevice(int id);
|
||||
InputDevice getInputDevice(int id);
|
||||
|
||||
/**
|
||||
* Gets the ids of all input devices in the system.
|
||||
*
|
||||
* @return The input device ids.
|
||||
*/
|
||||
public int[] getInputDeviceIds();
|
||||
int[] getInputDeviceIds();
|
||||
|
||||
/**
|
||||
* Registers an input device listener to receive notifications about when
|
||||
|
@ -46,7 +46,7 @@ public interface InputManagerCompat {
|
|||
* null if the listener should be invoked on the calling thread's
|
||||
* looper.
|
||||
*/
|
||||
public void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
|
||||
void registerInputDeviceListener(InputManagerCompat.InputDeviceListener listener,
|
||||
Handler handler);
|
||||
|
||||
/**
|
||||
|
@ -54,7 +54,7 @@ public interface InputManagerCompat {
|
|||
*
|
||||
* @param listener The listener to unregister.
|
||||
*/
|
||||
public void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
|
||||
void unregisterInputDeviceListener(InputManagerCompat.InputDeviceListener listener);
|
||||
|
||||
/*
|
||||
* The following three calls are to simulate V16 behavior on pre-Jellybean
|
||||
|
@ -69,7 +69,7 @@ public interface InputManagerCompat {
|
|||
*
|
||||
* @param event the motion event from the app
|
||||
*/
|
||||
public void onGenericMotionEvent(MotionEvent event);
|
||||
void onGenericMotionEvent(MotionEvent event);
|
||||
|
||||
/**
|
||||
* Tell the V9 input manager that it should stop polling for disconnected
|
||||
|
@ -77,7 +77,7 @@ public interface InputManagerCompat {
|
|||
* might want to call it whenever your game is not active (or whenever you
|
||||
* don't care about being notified of new input devices)
|
||||
*/
|
||||
public void onPause();
|
||||
void onPause();
|
||||
|
||||
/**
|
||||
* Tell the V9 input manager that it should start polling for disconnected
|
||||
|
@ -85,9 +85,9 @@ public interface InputManagerCompat {
|
|||
* might want to call it less often (only when the gameplay is actually
|
||||
* active)
|
||||
*/
|
||||
public void onResume();
|
||||
void onResume();
|
||||
|
||||
public interface InputDeviceListener {
|
||||
interface InputDeviceListener {
|
||||
/**
|
||||
* Called whenever the input manager detects that a device has been
|
||||
* added. This will only be called in the V9 version when a motion event
|
||||
|
@ -119,7 +119,7 @@ public interface InputManagerCompat {
|
|||
/**
|
||||
* Use this to construct a compatible InputManager.
|
||||
*/
|
||||
public static class Factory {
|
||||
class Factory {
|
||||
/**
|
||||
* Constructs and returns a compatible InputManger
|
||||
*
|
||||
|
|
Loading…
Reference in a new issue