Merge pull request #14350 from willnationsdev/miscellaneous-docs

[DOCS] Camera2D, EditorScript, EditorFileSystemDirectory

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Rémi Verschelde 2017-12-07 00:34:39 +01:00 committed by GitHub
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@ -23,6 +23,7 @@
<return type="void">
</return>
<description>
Removes any [code]Camera2D[/code] from the ancestor [Viewport]'s internal currently-assigned camera.
</description>
</method>
<method name="force_update_scroll">
@ -43,24 +44,28 @@
<return type="Vector2">
</return>
<description>
Returns the location of the [code]Camera2D[/code]'s screen-center, relative to the origin.
</description>
</method>
<method name="get_custom_viewport" qualifiers="const">
<return type="Node">
</return>
<description>
Returns the [Viewport] used by the camera if it is not using the default viewport.
</description>
</method>
<method name="get_h_offset" qualifiers="const">
<return type="float">
</return>
<description>
Returns the horizontal offset of the camera.
</description>
</method>
<method name="get_v_offset" qualifiers="const">
<return type="float">
</return>
<description>
Returns the vertical offset of the camera.
</description>
</method>
<method name="make_current">
@ -84,6 +89,7 @@
<argument index="0" name="viewport" type="Node">
</argument>
<description>
Assigns a custom [Viewport] node to the [code]Camera2D[/code]. If [code]viewport[/code] is not a [Viewport], it re-assigns the default viewport instead.
</description>
</method>
<method name="set_h_offset">
@ -92,6 +98,7 @@
<argument index="0" name="ofs" type="float">
</argument>
<description>
The camera's horizontal offset is set to [code]ofs[/code].
</description>
</method>
<method name="set_v_offset">
@ -100,6 +107,7 @@
<argument index="0" name="ofs" type="float">
</argument>
<description>
The camera's vertical offset is set to [code]ofs[/code].
</description>
</method>
</methods>
@ -170,8 +178,10 @@
</members>
<constants>
<constant name="ANCHOR_MODE_FIXED_TOP_LEFT" value="0" enum="AnchorMode">
The camera's position is fixed so that the top-left corner is always at the origin.
</constant>
<constant name="ANCHOR_MODE_DRAG_CENTER" value="1" enum="AnchorMode">
The camera's position takes into account vertical/horizontal offsets and the screen size.
</constant>
</constants>
</class>

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@ -4,6 +4,7 @@
A diretory for the resource filesystem.
</brief_description>
<description>
A more generalized, low-level variation of the directory concept.
</description>
<tutorials>
</tutorials>
@ -16,6 +17,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
Returns the index of the directory with name [code]name[/code] or [code]-1[/code] if not found.
</description>
</method>
<method name="find_file_index" qualifiers="const">
@ -24,6 +26,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
Returns the index of the file with name [code]name[/code] or [code]-1[/code] if not found.
</description>
</method>
<method name="get_file" qualifiers="const">
@ -32,12 +35,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the name of the file at index [code]idx[/code].
</description>
</method>
<method name="get_file_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of files in this directory.
</description>
</method>
<method name="get_file_import_is_valid" qualifiers="const">
@ -46,6 +51,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns [code]true[/code] if the file at index [code]idx[/code] imported properly.
</description>
</method>
<method name="get_file_path" qualifiers="const">
@ -54,6 +60,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the path to the file at index [code]idx[/code].
</description>
</method>
<method name="get_file_type" qualifiers="const">
@ -62,24 +69,28 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the file extension of the file at index [code]idx[/code].
</description>
</method>
<method name="get_name">
<return type="String">
</return>
<description>
Returns the name of this directory.
</description>
</method>
<method name="get_parent">
<return type="EditorFileSystemDirectory">
</return>
<description>
Returns the parent directory for this directory or null if called on a directory at [code]res://[/code] or [code]user://[/code].
</description>
</method>
<method name="get_path" qualifiers="const">
<return type="String">
</return>
<description>
Returns the path to this directory.
</description>
</method>
<method name="get_subdir">
@ -88,12 +99,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the subdirectory at index [code]idx[/code].
</description>
</method>
<method name="get_subdir_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of subdirectories in this directory.
</description>
</method>
</methods>

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@ -9,7 +9,7 @@
[codeblock]
tool
extends EditorScript
func _run():
print("Hello from the Godot Editor!")
[/codeblock]
@ -33,6 +33,8 @@
<argument index="0" name="node" type="Node">
</argument>
<description>
Adds [code]node[/code] as a child of the root node in the editor context.
WARNING: The implementation of this method is currently disabled.
</description>
</method>
<method name="get_editor_interface">