GDScript: Fix crash in export group annotations
This commit is contained in:
parent
0a9e6e478e
commit
4311836be2
1 changed files with 6 additions and 1 deletions
|
@ -3602,6 +3602,7 @@ bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p
|
|||
|
||||
bool GDScriptParser::icon_annotation(const AnnotationNode *p_annotation, Node *p_node) {
|
||||
ERR_FAIL_COND_V_MSG(p_node->type != Node::CLASS, false, R"("@icon" annotation can only be applied to classes.)");
|
||||
ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false);
|
||||
ClassNode *p_class = static_cast<ClassNode *>(p_node);
|
||||
p_class->icon_path = p_annotation->resolved_arguments[0];
|
||||
return true;
|
||||
|
@ -3830,6 +3831,10 @@ template <PropertyUsageFlags t_usage>
|
|||
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
|
||||
AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
|
||||
|
||||
if (annotation->resolved_arguments.is_empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
annotation->export_info.name = annotation->resolved_arguments[0];
|
||||
|
||||
switch (t_usage) {
|
||||
|
@ -3887,7 +3892,7 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
|
|||
|
||||
Dictionary rpc_config;
|
||||
rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
|
||||
if (p_annotation->resolved_arguments.size()) {
|
||||
if (!p_annotation->resolved_arguments.is_empty()) {
|
||||
int last = p_annotation->resolved_arguments.size() - 1;
|
||||
if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
|
||||
rpc_config["channel"] = p_annotation->resolved_arguments[last].operator int();
|
||||
|
|
Loading…
Reference in a new issue