Hide Script nodes in dialog box to prevent crash with pluginscript
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@ -255,6 +255,9 @@ void CreateDialog::_update_search() {
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if (base_type == "Node" && type.begins_with("Editor"))
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continue; // do not show editor nodes
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if (base_type == "Resource" && ClassDB::is_parent_class(type, "Script"))
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continue; // do not show script nodes
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if (!ClassDB::can_instance(type))
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continue; // can't create what can't be instanced
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