Do not use shadow cubemaps if depth write is not supported to avoid errors, closes #25219

This commit is contained in:
Juan Linietsky 2019-01-22 11:07:26 -03:00
parent e081cec69f
commit 4333a68ca0

View file

@ -3135,7 +3135,7 @@ void RasterizerSceneGLES2::initialize() {
}
// cubemaps for shadows
{
if (!storage->config.support_write_depth) { //not going to be used
int max_shadow_cubemap_sampler_size = 512;
int cube_size = max_shadow_cubemap_sampler_size;