Fix mesh preview cleanup in the Scene import settings

This commit is contained in:
mightygoat 2022-05-01 05:33:12 +05:30
parent 4c2a614ad4
commit 436ef26e18

View file

@ -558,6 +558,8 @@ void SceneImportSettings::open_settings(const String &p_path, bool p_for_animati
node_map.clear();
defaults.clear();
mesh_preview->hide();
selected_id = "";
selected_type = "";