Use box size instead of extents for Shape dimensions
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d5d99aaed6
commit
43c9106806
6 changed files with 32 additions and 32 deletions
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@ -14,8 +14,8 @@
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<methods>
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</methods>
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<members>
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<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
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The box's half extents. The width, height and depth of this shape is twice the half extents.
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<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3( 2, 2, 2 )">
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The box's width, height and depth.
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</member>
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</members>
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<constants>
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@ -429,7 +429,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Mesh>
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CollisionShape3D *colshape = memnew(CollisionShape3D);
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if (empty_draw_type == "CUBE") {
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BoxShape3D *boxShape = memnew(BoxShape3D);
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boxShape->set_extents(Vector3(1, 1, 1));
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boxShape->set_size(Vector3(2, 2, 2));
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colshape->set_shape(boxShape);
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colshape->set_name("BoxShape3D");
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} else if (empty_draw_type == "SINGLE_ARROW") {
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@ -3541,7 +3541,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
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}
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if (Object::cast_to<BoxShape3D>(*s)) {
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return "Extents";
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return "Size";
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}
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if (Object::cast_to<CapsuleShape3D>(*s)) {
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@ -3574,7 +3574,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo
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if (Object::cast_to<BoxShape3D>(*s)) {
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Ref<BoxShape3D> bs = s;
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return bs->get_extents();
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return bs->get_size();
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}
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if (Object::cast_to<CapsuleShape3D>(*s)) {
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@ -3658,9 +3658,9 @@ void CollisionShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_i
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d = 0.001;
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}
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Vector3 he = bs->get_extents();
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he[p_idx] = d;
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bs->set_extents(he);
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Vector3 he = bs->get_size();
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he[p_idx] = d * 2;
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bs->set_size(he);
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}
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if (Object::cast_to<CapsuleShape3D>(*s)) {
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@ -3737,14 +3737,14 @@ void CollisionShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int
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if (Object::cast_to<BoxShape3D>(*s)) {
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Ref<BoxShape3D> ss = s;
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if (p_cancel) {
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ss->set_extents(p_restore);
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ss->set_size(p_restore);
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return;
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}
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UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
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ur->create_action(TTR("Change Box Shape Extents"));
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ur->add_do_method(ss.ptr(), "set_extents", ss->get_extents());
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ur->add_undo_method(ss.ptr(), "set_extents", p_restore);
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ur->create_action(TTR("Change Box Shape Size"));
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ur->add_do_method(ss.ptr(), "set_size", ss->get_size());
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ur->add_undo_method(ss.ptr(), "set_size", p_restore);
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ur->commit_action();
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}
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@ -3878,8 +3878,8 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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Ref<BoxShape3D> bs = s;
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Vector<Vector3> lines;
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AABB aabb;
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aabb.position = -bs->get_extents();
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aabb.size = aabb.position * -2;
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aabb.position = -bs->get_size() / 2;
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aabb.size = bs->get_size();
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for (int i = 0; i < 12; i++) {
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Vector3 a, b;
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@ -3892,7 +3892,7 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
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for (int i = 0; i < 3; i++) {
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Vector3 ax;
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ax[i] = bs->get_extents()[i];
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ax[i] = bs->get_size()[i] / 2;
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handles.push_back(ax);
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}
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@ -178,7 +178,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform,
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if (box) {
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Ref<BoxMesh> box_mesh;
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box_mesh.instance();
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box_mesh->set_size(box->get_extents() * 2.0);
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box_mesh->set_size(box->get_size());
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mesh = box_mesh;
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}
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@ -34,8 +34,8 @@
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Vector<Vector3> BoxShape3D::get_debug_mesh_lines() const {
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Vector<Vector3> lines;
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AABB aabb;
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aabb.position = -get_extents();
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aabb.size = aabb.position * -2;
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aabb.position = -size / 2;
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aabb.size = size;
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for (int i = 0; i < 12; i++) {
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Vector3 a, b;
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@ -48,33 +48,33 @@ Vector<Vector3> BoxShape3D::get_debug_mesh_lines() const {
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}
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real_t BoxShape3D::get_enclosing_radius() const {
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return extents.length();
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return size.length() / 2;
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}
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void BoxShape3D::_update_shape() {
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PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), extents);
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PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), size / 2);
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Shape3D::_update_shape();
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}
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void BoxShape3D::set_extents(const Vector3 &p_extents) {
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extents = p_extents;
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void BoxShape3D::set_size(const Vector3 &p_size) {
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size = p_size;
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_update_shape();
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notify_change_to_owners();
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_change_notify("extents");
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_change_notify("size");
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}
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Vector3 BoxShape3D::get_extents() const {
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return extents;
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Vector3 BoxShape3D::get_size() const {
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return size;
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}
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void BoxShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_extents", "extents"), &BoxShape3D::set_extents);
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ClassDB::bind_method(D_METHOD("get_extents"), &BoxShape3D::get_extents);
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ClassDB::bind_method(D_METHOD("set_size", "size"), &BoxShape3D::set_size);
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ClassDB::bind_method(D_METHOD("get_size"), &BoxShape3D::get_size);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
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}
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BoxShape3D::BoxShape3D() :
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Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_BOX)) {
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set_extents(Vector3(1, 1, 1));
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set_size(Vector3(2, 2, 2));
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}
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@ -35,7 +35,7 @@
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class BoxShape3D : public Shape3D {
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GDCLASS(BoxShape3D, Shape3D);
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Vector3 extents;
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Vector3 size;
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protected:
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static void _bind_methods();
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@ -43,8 +43,8 @@ protected:
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virtual void _update_shape() override;
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public:
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void set_extents(const Vector3 &p_extents);
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Vector3 get_extents() const;
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void set_size(const Vector3 &p_size);
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Vector3 get_size() const;
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virtual Vector<Vector3> get_debug_mesh_lines() const override;
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virtual real_t get_enclosing_radius() const override;
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