[MP] Cleanup and fixes for replication plugin.
- Remove dead code. - Fix "Add from path" adding the wrong string when targeting root node.
This commit is contained in:
parent
ea0247086b
commit
43f51d78d1
2 changed files with 8 additions and 122 deletions
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@ -255,8 +255,6 @@ void ReplicationEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked);
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ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw);
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ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw);
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ADD_SIGNAL(MethodInfo("keying_changed"));
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}
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bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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@ -322,10 +320,6 @@ void ReplicationEditor::_notification(int p_what) {
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add_pick_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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update_keying();
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} break;
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}
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}
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@ -341,28 +335,15 @@ void ReplicationEditor::_add_pressed() {
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return;
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}
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String np_text = np_line_edit->get_text();
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if (np_text.find(":") == -1) {
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np_text = ":" + np_text;
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int idx = np_text.find(":");
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if (idx == -1) {
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np_text = ".:" + np_text;
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} else if (idx == 0) {
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np_text = "." + np_text;
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}
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NodePath prop = NodePath(np_text);
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if (prop.is_empty()) {
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return;
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}
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UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
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undo_redo->create_action(TTR("Add property"));
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config = current->get_replication_config();
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if (config.is_null()) {
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config.instantiate();
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current->set_replication_config(config);
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undo_redo->add_do_method(current, "set_replication_config", config);
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undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>());
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_update_config();
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}
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undo_redo->add_do_method(config.ptr(), "add_property", prop);
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undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
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undo_redo->add_do_method(this, "_update_config");
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undo_redo->add_undo_method(this, "_update_config");
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undo_redo->commit_action();
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NodePath path = NodePath(np_text);
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_add_sync_property(path);
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}
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void ReplicationEditor::_tree_item_edited() {
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@ -440,32 +421,12 @@ void ReplicationEditor::_update_checked(const NodePath &p_prop, int p_column, bo
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}
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}
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void ReplicationEditor::update_keying() {
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/// TODO make keying usable.
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#if 0
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bool keying_enabled = false;
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EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
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if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) {
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Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0));
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keying_enabled = Object::cast_to<Node>(obj) != nullptr;
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}
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if (keying_enabled == keying) {
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return;
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}
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keying = keying_enabled;
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emit_signal(SNAME("keying_changed"));
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#endif
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}
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void ReplicationEditor::_update_config() {
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deleting = NodePath();
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tree->clear();
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tree->create_item();
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drop_label->set_visible(true);
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if (!config.is_valid()) {
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update_keying();
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return;
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}
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TypedArray<NodePath> props = config->get_properties();
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@ -476,7 +437,6 @@ void ReplicationEditor::_update_config() {
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const NodePath path = props[i];
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_add_property(path, config->property_get_spawn(path), config->property_get_sync(path));
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}
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update_keying();
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}
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void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) {
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@ -532,43 +492,6 @@ void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn,
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item->set_editable(2, true);
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}
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void ReplicationEditor::property_keyed(const String &p_property) {
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ERR_FAIL_COND(!current || config.is_null());
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Node *root = current->get_node(current->get_root_path());
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ERR_FAIL_COND(!root);
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EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
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ERR_FAIL_COND(history->get_path_size() == 0);
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Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0)));
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ERR_FAIL_COND(!node);
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if (node->is_class("MultiplayerSynchronizer")) {
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error_dialog->set_text(TTR("Properties of 'MultiplayerSynchronizer' cannot be configured for replication."));
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error_dialog->popup_centered();
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return;
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}
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if (history->get_path_size() > 1 || p_property.get_slice_count(":") > 1) {
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error_dialog->set_text(TTR("Subresources cannot yet be configured for replication."));
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error_dialog->popup_centered();
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return;
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}
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String path = root->get_path_to(node);
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for (int i = 1; i < history->get_path_size(); i++) {
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String prop = history->get_path_property(i);
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ERR_FAIL_COND(prop == "");
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path += ":" + prop;
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}
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path += ":" + p_property;
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NodePath prop = path;
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UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
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undo_redo->create_action(TTR("Add property"));
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undo_redo->add_do_method(config.ptr(), "add_property", prop);
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undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
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undo_redo->add_do_method(this, "_update_config");
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undo_redo->add_undo_method(this, "_update_config");
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undo_redo->commit_action();
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}
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/// ReplicationEditorPlugin
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ReplicationEditorPlugin::ReplicationEditorPlugin() {
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repl_editor = memnew(ReplicationEditor);
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@ -580,26 +503,9 @@ ReplicationEditorPlugin::ReplicationEditorPlugin() {
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ReplicationEditorPlugin::~ReplicationEditorPlugin() {
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}
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void ReplicationEditorPlugin::_keying_changed() {
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// TODO make lock usable.
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//InspectorDock::get_inspector_singleton()->set_keying(repl_editor->has_keying(), this);
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}
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void ReplicationEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) {
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if (!repl_editor->has_keying()) {
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return;
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}
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repl_editor->property_keyed(p_keyed);
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}
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void ReplicationEditorPlugin::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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//Node3DEditor::get_singleton()->connect("transform_key_request", callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request));
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InspectorDock::get_inspector_singleton()->connect("property_keyed", callable_mp(this, &ReplicationEditorPlugin::_property_keyed));
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repl_editor->connect("keying_changed", callable_mp(this, &ReplicationEditorPlugin::_keying_changed));
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// TODO make lock usable.
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//InspectorDock::get_inspector_singleton()->connect("object_inspected", callable_mp(repl_editor, &ReplicationEditor::update_keying));
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get_tree()->connect("node_removed", callable_mp(this, &ReplicationEditorPlugin::_node_removed));
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} break;
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}
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@ -635,8 +541,6 @@ bool ReplicationEditorPlugin::handles(Object *p_object) const {
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void ReplicationEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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//editor->hide_animation_player_editors();
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//editor->animation_panel_make_visible(true);
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button->show();
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EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor);
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} else if (!repl_editor->get_pin()->is_pressed()) {
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@ -61,7 +61,6 @@ private:
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Ref<SceneReplicationConfig> config;
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NodePath deleting;
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Tree *tree = nullptr;
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bool keying = false;
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PropertySelector *prop_selector = nullptr;
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SceneTreeDialog *pick_node = nullptr;
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@ -98,11 +97,8 @@ protected:
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void _notification(int p_what);
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public:
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void update_keying();
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void edit(MultiplayerSynchronizer *p_object);
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bool has_keying() const { return keying; }
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MultiplayerSynchronizer *get_current() const { return current; }
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void property_keyed(const String &p_property);
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Button *get_pin() { return pin; }
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ReplicationEditor();
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@ -117,8 +113,6 @@ private:
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ReplicationEditor *repl_editor = nullptr;
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void _node_removed(Node *p_node);
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void _keying_changed();
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void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance);
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void _pinned();
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@ -133,17 +127,5 @@ public:
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ReplicationEditorPlugin();
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~ReplicationEditorPlugin();
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};
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#else
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class ReplicationEditorPlugin : public EditorPlugin {
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GDCLASS(ReplicationEditorPlugin, EditorPlugin);
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public:
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virtual void edit(Object *p_object) override {}
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virtual bool handles(Object *p_object) const override { return false; }
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virtual void make_visible(bool p_visible) override {}
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ReplicationEditorPlugin() {}
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~ReplicationEditorPlugin() {}
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};
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#endif // REPLICATION_EDITOR_PLUGIN_H
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