Improve 2D editor zoom logic
- Add 1-5 shortcuts to zoom between 100% and 1600% quickly (similar to GIMP). - When holding down Alt, go through integer zoom values if above 100% or fractional zoom values with integer denominators if below 100% (50%, ~33.3%, 25%, …).
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3 changed files with 96 additions and 32 deletions
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@ -51,17 +51,17 @@ void EditorZoomWidget::_update_zoom_label() {
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}
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void EditorZoomWidget::_button_zoom_minus() {
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set_zoom_by_increments(-6);
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set_zoom_by_increments(-6, Input::get_singleton()->is_key_pressed(KEY_ALT));
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emit_signal("zoom_changed", zoom);
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}
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void EditorZoomWidget::_button_zoom_reset() {
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set_zoom(1.0);
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set_zoom(1.0 * MAX(1, EDSCALE));
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emit_signal("zoom_changed", zoom);
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}
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void EditorZoomWidget::_button_zoom_plus() {
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set_zoom_by_increments(6);
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set_zoom_by_increments(6, Input::get_singleton()->is_key_pressed(KEY_ALT));
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emit_signal("zoom_changed", zoom);
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}
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@ -76,7 +76,47 @@ void EditorZoomWidget::set_zoom(float p_zoom) {
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}
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}
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void EditorZoomWidget::set_zoom_by_increments(int p_increment_count) {
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void EditorZoomWidget::set_zoom_by_increments(int p_increment_count, bool p_integer_only) {
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// Remove editor scale from the index computation.
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const float zoom_noscale = zoom / MAX(1, EDSCALE);
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if (p_integer_only) {
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// Only visit integer scaling factors above 100%, and fractions with an integer denominator below 100%
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// (1/2 = 50%, 1/3 = 33.33%, 1/4 = 25%, …).
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// This is useful when working on pixel art projects to avoid distortion.
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// This algorithm is designed to handle fractional start zoom values correctly
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// (e.g. 190% will zoom up to 200% and down to 100%).
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if (zoom_noscale + p_increment_count * 0.001 >= 1.0 - CMP_EPSILON) {
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// New zoom is certain to be above 100%.
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if (p_increment_count >= 1) {
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// Zooming.
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set_zoom(Math::floor(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
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} else {
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// Dezooming.
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set_zoom(Math::ceil(zoom_noscale + p_increment_count) * MAX(1, EDSCALE));
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}
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} else {
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if (p_increment_count >= 1) {
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// Zooming. Convert the current zoom into a denominator.
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float new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count);
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if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
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// New zoom is identical to the old zoom, so try again.
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// This can happen due to floating-point precision issues.
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new_zoom = 1.0 / Math::ceil(1.0 / zoom_noscale - p_increment_count - 1);
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}
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set_zoom(new_zoom * MAX(1, EDSCALE));
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} else {
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// Dezooming. Convert the current zoom into a denominator.
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float new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count);
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if (Math::is_equal_approx(zoom_noscale, new_zoom)) {
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// New zoom is identical to the old zoom, so try again.
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// This can happen due to floating-point precision issues.
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new_zoom = 1.0 / Math::floor(1.0 / zoom_noscale - p_increment_count + 1);
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}
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set_zoom(new_zoom * MAX(1, EDSCALE));
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}
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}
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} else {
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// Base increment factor defined as the twelveth root of two.
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// This allow a smooth geometric evolution of the zoom, with the advantage of
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// visiting all integer power of two scale factors.
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@ -88,9 +128,6 @@ void EditorZoomWidget::set_zoom_by_increments(int p_increment_count) {
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return;
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}
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// Remove Editor scale from the index computation
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float zoom_noscale = zoom / MAX(1, EDSCALE);
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// zoom = 2**(index/12) => log2(zoom) = index/12
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float closest_zoom_index = Math::round(Math::log(zoom_noscale) * 12.f / Math::log(2.f));
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@ -102,6 +139,7 @@ void EditorZoomWidget::set_zoom_by_increments(int p_increment_count) {
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set_zoom(new_zoom);
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}
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}
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void EditorZoomWidget::_notification(int p_what) {
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switch (p_what) {
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@ -118,7 +156,7 @@ void EditorZoomWidget::_notification(int p_what) {
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void EditorZoomWidget::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &EditorZoomWidget::set_zoom);
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ClassDB::bind_method(D_METHOD("get_zoom"), &EditorZoomWidget::get_zoom);
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ClassDB::bind_method(D_METHOD("set_zoom_by_increments", "increment"), &EditorZoomWidget::set_zoom_by_increments);
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ClassDB::bind_method(D_METHOD("set_zoom_by_increments", "increment", "integer_only"), &EditorZoomWidget::set_zoom_by_increments);
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
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@ -56,7 +56,7 @@ public:
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float get_zoom();
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void set_zoom(float p_zoom);
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void set_zoom_by_increments(int p_increment_count);
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void set_zoom_by_increments(int p_increment_count, bool p_integer_only = false);
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};
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#endif // EDITOR_ZOOM_WIDGET_H
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@ -1149,8 +1149,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
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view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
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update_viewport();
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} else {
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zoom_widget->set_zoom_by_increments(-1);
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if (b->get_factor() != 1.f) {
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zoom_widget->set_zoom_by_increments(-1, Input::get_singleton()->is_key_pressed(KEY_ALT));
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if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
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// Handle high-precision (analog) scrolling.
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zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
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}
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_zoom_on_position(zoom_widget->get_zoom(), b->get_position());
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@ -1164,8 +1165,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
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view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
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update_viewport();
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} else {
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zoom_widget->set_zoom_by_increments(1);
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if (b->get_factor() != 1.f) {
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zoom_widget->set_zoom_by_increments(1, Input::get_singleton()->is_key_pressed(KEY_ALT));
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if (!Math::is_equal_approx(b->get_factor(), 1.0f)) {
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// Handle high-precision (analog) scrolling.
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zoom_widget->set_zoom(zoom * ((zoom_widget->get_zoom() / zoom - 1.f) * b->get_factor() + 1.f));
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}
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_zoom_on_position(zoom_widget->get_zoom(), b->get_position());
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@ -1194,6 +1196,20 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
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Ref<InputEventKey> k = p_event;
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if (k.is_valid()) {
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if (k->is_pressed()) {
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if (ED_GET_SHORTCUT("canvas_item_editor/zoom_100_percent")->is_shortcut(p_event)) {
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_update_zoom(1.0 * MAX(1, EDSCALE));
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} else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_200_percent")->is_shortcut(p_event)) {
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_update_zoom(2.0 * MAX(1, EDSCALE));
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} else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_400_percent")->is_shortcut(p_event)) {
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_update_zoom(4.0 * MAX(1, EDSCALE));
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} else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_800_percent")->is_shortcut(p_event)) {
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_update_zoom(8.0 * MAX(1, EDSCALE));
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} else if (ED_GET_SHORTCUT("canvas_item_editor/zoom_1600_percent")->is_shortcut(p_event)) {
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_update_zoom(16.0 * MAX(1, EDSCALE));
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}
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}
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bool is_pan_key = pan_view_shortcut.is_valid() && pan_view_shortcut->is_shortcut(p_event);
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if (is_pan_key && (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || drag_type != DRAG_NONE)) {
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@ -5610,6 +5626,16 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
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singleton = this;
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// To ensure that scripts can parse the list of shortcuts correctly, we have to define
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// those shortcuts one by one.
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// Resetting zoom to 100% is a duplicate shortcut of `canvas_item_editor/reset_zoom`,
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// but it ensures both 1 and Ctrl + 0 can be used to reset zoom.
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ED_SHORTCUT("canvas_item_editor/zoom_100_percent", TTR("Zoom To 100%"), KEY_1);
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ED_SHORTCUT("canvas_item_editor/zoom_200_percent", TTR("Zoom To 200%"), KEY_2);
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ED_SHORTCUT("canvas_item_editor/zoom_400_percent", TTR("Zoom To 400%"), KEY_3);
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ED_SHORTCUT("canvas_item_editor/zoom_800_percent", TTR("Zoom To 800%"), KEY_4);
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ED_SHORTCUT("canvas_item_editor/zoom_1600_percent", TTR("Zoom To 1600%"), KEY_5);
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set_process_unhandled_key_input(true);
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// Update the menus' checkboxes
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