Fix WorldEnvironment node warning about unset resources
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1 changed files with 2 additions and 2 deletions
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@ -133,8 +133,8 @@ Ref<CameraEffects> WorldEnvironment::get_camera_effects() const {
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TypedArray<String> WorldEnvironment::get_configuration_warnings() const {
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TypedArray<String> WorldEnvironment::get_configuration_warnings() const {
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TypedArray<String> warnings = Node::get_configuration_warnings();
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TypedArray<String> warnings = Node::get_configuration_warnings();
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if (!environment.is_valid()) {
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if (!environment.is_valid() && !camera_effects.is_valid()) {
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warnings.push_back(TTR("WorldEnvironment requires its \"Environment\" property to contain an Environment to have a visible effect."));
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warnings.push_back(TTR("To have any visible effect, WorldEnvironment requires its \"Environment\" property to contain an Environment, its \"Camera Effects\" property to contain a CameraEffects resource, or both."));
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}
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}
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if (!is_inside_tree()) {
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if (!is_inside_tree()) {
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