diff --git a/tests/scene/test_reflection_probe.h b/tests/scene/test_reflection_probe.h new file mode 100644 index 00000000000..9020a79e09a --- /dev/null +++ b/tests/scene/test_reflection_probe.h @@ -0,0 +1,116 @@ +/**************************************************************************/ +/* test_reflection_probe.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_REFLECTION_PROBE_H +#define TEST_REFLECTION_PROBE_H + +#include "scene/3d/reflection_probe.h" +#include "tests/test_macros.h" + +namespace TestReflectionProbe { + +TEST_CASE("[SceneTree][ReflectionProbe] Check Defaults") { + ReflectionProbe *probe = memnew(ReflectionProbe); + + CHECK(probe->get_intensity() == 1.0); + CHECK(probe->get_ambient_mode() == ReflectionProbe::AMBIENT_ENVIRONMENT); + CHECK(probe->get_ambient_color() == Color(0, 0, 0)); + CHECK(probe->get_ambient_color_energy() == 1.0); + CHECK(probe->get_max_distance() == 0.0); + CHECK(probe->get_mesh_lod_threshold() == 1.0); + CHECK(probe->get_size() == Vector3(20, 20, 20)); + CHECK(probe->get_origin_offset() == Vector3(0, 0, 0)); + CHECK(probe->is_set_as_interior() == false); + CHECK(probe->is_box_projection_enabled() == false); + CHECK(probe->are_shadows_enabled() == false); + CHECK(probe->get_cull_mask() == (1 << 20) - 1); + CHECK(probe->get_reflection_mask() == (1 << 20) - 1); + CHECK(probe->get_update_mode() == ReflectionProbe::UPDATE_ONCE); + + memdelete(probe); +} + +TEST_CASE("[SceneTree][ReflectionProbe] Getters and setters then aabb") { + ReflectionProbe *probe = memnew(ReflectionProbe); + + probe->set_intensity(3.0); + CHECK(probe->get_intensity() == 3.0); + + probe->set_ambient_mode(ReflectionProbe::AMBIENT_COLOR); + CHECK(probe->get_ambient_mode() == ReflectionProbe::AMBIENT_COLOR); + + probe->set_ambient_color(Color(1, 0, 0)); + CHECK(probe->get_ambient_color() == Color(1, 0, 0)); + + probe->set_ambient_color_energy(2.0); + CHECK(probe->get_ambient_color_energy() == 2.0); + + probe->set_max_distance(1.0); + CHECK(probe->get_max_distance() == 1.0); + + probe->set_mesh_lod_threshold(2.0); + CHECK(probe->get_mesh_lod_threshold() == 2.0); + + Vector3 new_size = Vector3(30, 30, 30); + probe->set_size(new_size); + CHECK(probe->get_size() == new_size); + + Vector3 new_origin_offset = Vector3(1, 0, 0); + probe->set_origin_offset(new_origin_offset); + CHECK(probe->get_origin_offset() == new_origin_offset); + + probe->set_as_interior(true); + CHECK(probe->is_set_as_interior() == true); + + probe->set_enable_box_projection(true); + CHECK(probe->is_box_projection_enabled() == true); + + probe->set_enable_shadows(true); + CHECK(probe->are_shadows_enabled() == true); + + probe->set_cull_mask((1 << 19) - 1); + CHECK(probe->get_cull_mask() == (1 << 19) - 1); + + probe->set_reflection_mask((1 << 21) - 1); + CHECK(probe->get_reflection_mask() == (1 << 21) - 1); + + probe->set_update_mode(ReflectionProbe::UPDATE_ALWAYS); + CHECK(probe->get_update_mode() == ReflectionProbe::UPDATE_ALWAYS); + + AABB aabb = probe->get_aabb(); + CHECK(aabb.position == -new_origin_offset); + CHECK(aabb.size == new_origin_offset + new_size / 2); + + memdelete(probe); +} + +} // namespace TestReflectionProbe + +#endif // TEST_REFLECTION_PROBE_H diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 465484d6058..8742e145a38 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -166,6 +166,7 @@ #include "tests/scene/test_path_3d.h" #include "tests/scene/test_path_follow_3d.h" #include "tests/scene/test_primitives.h" +#include "tests/scene/test_reflection_probe.h" #include "tests/scene/test_skeleton_3d.h" #include "tests/scene/test_sky.h" #endif // _3D_DISABLED