diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index b02d3def88f..b08698d32a3 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -3089,7 +3089,7 @@ void RendererSceneCull::_render_scene(const RendererSceneRender::CameraData *p_c Vector lights_with_shadow; for (Instance *E : scenario->directional_lights) { - if (!E->visible) { + if (!E->visible || !(E->layer_mask & p_visible_layers)) { continue; }