Redo how instance bindings work
* The harcoded 8 slots are no more and impose limits in the new extension system. * New system is limitless, although it will impose small performance hit with a mutex. * Use a token to request the instance binding. **Warning**: Mono will most likely break as a result of this, will need to be modified to use the new system.
This commit is contained in:
parent
d4e5fe6c44
commit
4469144891
11 changed files with 111 additions and 62 deletions
|
@ -520,6 +520,11 @@ static GDNativeObjectPtr gdnative_global_get_singleton(const char *p_name) {
|
|||
return (GDNativeObjectPtr)Engine::get_singleton()->get_singleton_object(String(p_name));
|
||||
}
|
||||
|
||||
static void *gdnative_object_get_instance_binding(GDNativeObjectPtr p_instance, void *p_token, GDNativeInstanceBindingCallbacks *p_callbacks) {
|
||||
Object *o = (Object *)p_instance;
|
||||
return o->get_instance_binding(p_token, p_callbacks);
|
||||
}
|
||||
|
||||
static GDNativeObjectPtr gdnative_object_get_instance_from_id(GDObjectInstanceID p_instance_id) {
|
||||
return (GDNativeObjectPtr)ObjectDB::get_instance(ObjectID(p_instance_id));
|
||||
}
|
||||
|
@ -665,6 +670,7 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
|
|||
gdni.object_method_bind_ptrcall = gdnative_object_method_bind_ptrcall;
|
||||
gdni.object_destroy = gdnative_object_destroy;
|
||||
gdni.global_get_singleton = gdnative_global_get_singleton;
|
||||
gdni.object_get_instance_binding = gdnative_object_get_instance_binding;
|
||||
|
||||
gdni.object_cast_to = gdnative_object_cast_to;
|
||||
gdni.object_get_instance_from_id = gdnative_object_get_instance_from_id;
|
||||
|
|
|
@ -171,6 +171,16 @@ typedef void (*GDNativePtrUtilityFunction)(GDNativeTypePtr r_return, const GDNat
|
|||
|
||||
typedef GDNativeObjectPtr (*GDNativeClassConstructor)();
|
||||
|
||||
typedef void *(*GDNativeInstanceBindingCreateCallback)(void *p_token, void *p_instance);
|
||||
typedef void (*GDNativeInstanceBindingFreeCallback)(void *p_token, void *p_instance, void *p_binding);
|
||||
typedef GDNativeBool (*GDNativeInstanceBindingReferenceCallback)(void *p_token, void *p_instance, GDNativeBool p_reference);
|
||||
|
||||
struct GDNativeInstanceBindingCallbacks {
|
||||
GDNativeInstanceBindingCreateCallback create_callback;
|
||||
GDNativeInstanceBindingFreeCallback free_callback;
|
||||
GDNativeInstanceBindingReferenceCallback reference_callback;
|
||||
};
|
||||
|
||||
/* EXTENSION CLASSES */
|
||||
|
||||
typedef void *GDExtensionClassInstancePtr;
|
||||
|
@ -373,6 +383,7 @@ typedef struct {
|
|||
void (*object_method_bind_ptrcall)(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
|
||||
void (*object_destroy)(GDNativeObjectPtr p_o);
|
||||
GDNativeObjectPtr (*global_get_singleton)(const char *p_name);
|
||||
void *(*object_get_instance_binding)(GDNativeObjectPtr p_o, void *p_token, GDNativeInstanceBindingCallbacks *p_callbacks);
|
||||
|
||||
GDNativeObjectPtr (*object_cast_to)(const GDNativeObjectPtr p_object, void *p_class_tag);
|
||||
GDNativeObjectPtr (*object_get_instance_from_id)(GDObjectInstanceID p_instance_id);
|
||||
|
|
|
@ -1769,42 +1769,41 @@ uint32_t Object::get_edited_version() const {
|
|||
}
|
||||
#endif
|
||||
|
||||
void *Object::get_script_instance_binding(int p_script_language_index) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
ERR_FAIL_INDEX_V(p_script_language_index, MAX_SCRIPT_INSTANCE_BINDINGS, nullptr);
|
||||
#endif
|
||||
|
||||
//it's up to the script language to make this thread safe, if the function is called twice due to threads being out of sync
|
||||
//just return the same pointer.
|
||||
//if you want to put a big lock in the entire function and keep allocated pointers in a map or something, feel free to do it
|
||||
//as it should not really affect performance much (won't be called too often), as in far most cases the condition below will be false afterwards
|
||||
|
||||
if (!_script_instance_bindings[p_script_language_index]) {
|
||||
void *script_data = ScriptServer::get_language(p_script_language_index)->alloc_instance_binding_data(this);
|
||||
if (script_data) {
|
||||
instance_binding_count.increment();
|
||||
_script_instance_bindings[p_script_language_index] = script_data;
|
||||
void *Object::get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks) {
|
||||
void *binding = nullptr;
|
||||
_instance_binding_mutex.lock();
|
||||
for (uint32_t i = 0; i < _instance_binding_count; i++) {
|
||||
if (_instance_bindings[i].token == p_token) {
|
||||
binding = _instance_bindings[i].binding;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (unlikely(!binding)) {
|
||||
uint32_t current_size = next_power_of_2(_instance_binding_count);
|
||||
uint32_t new_size = next_power_of_2(_instance_binding_count + 1);
|
||||
|
||||
return _script_instance_bindings[p_script_language_index];
|
||||
}
|
||||
if (current_size == 0 || new_size > current_size) {
|
||||
_instance_bindings = (InstanceBinding *)memrealloc(_instance_bindings, new_size * sizeof(InstanceBinding));
|
||||
}
|
||||
|
||||
bool Object::has_script_instance_binding(int p_script_language_index) {
|
||||
return _script_instance_bindings[p_script_language_index] != nullptr;
|
||||
}
|
||||
_instance_bindings[_instance_binding_count].free_callback = p_callbacks->free_callback;
|
||||
_instance_bindings[_instance_binding_count].reference_callback = p_callbacks->reference_callback;
|
||||
_instance_bindings[_instance_binding_count].token = p_token;
|
||||
|
||||
void Object::set_script_instance_binding(int p_script_language_index, void *p_data) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
CRASH_COND(_script_instance_bindings[p_script_language_index] != nullptr);
|
||||
#endif
|
||||
_script_instance_bindings[p_script_language_index] = p_data;
|
||||
binding = p_callbacks->create_callback(p_token, this);
|
||||
_instance_bindings[_instance_binding_count].binding = binding;
|
||||
|
||||
_instance_binding_count++;
|
||||
}
|
||||
|
||||
_instance_binding_mutex.unlock();
|
||||
|
||||
return binding;
|
||||
}
|
||||
|
||||
void Object::_construct_object(bool p_reference) {
|
||||
type_is_reference = p_reference;
|
||||
_instance_id = ObjectDB::add_instance(this);
|
||||
memset(_script_instance_bindings, 0, sizeof(void *) * MAX_SCRIPT_INSTANCE_BINDINGS);
|
||||
|
||||
ClassDB::instance_get_native_extension_data(&_extension, &_extension_instance);
|
||||
|
||||
|
@ -1864,12 +1863,13 @@ Object::~Object() {
|
|||
_instance_id = ObjectID();
|
||||
_predelete_ok = 2;
|
||||
|
||||
if (!ScriptServer::are_languages_finished()) {
|
||||
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
|
||||
if (_script_instance_bindings[i]) {
|
||||
ScriptServer::get_language(i)->free_instance_binding_data(_script_instance_bindings[i]);
|
||||
if (_instance_bindings != nullptr) {
|
||||
for (uint32_t i = 0; i < _instance_binding_count; i++) {
|
||||
if (_instance_bindings[i].free_callback) {
|
||||
_instance_bindings[i].free_callback(_instance_bindings[i].token, _instance_bindings[i].binding, this);
|
||||
}
|
||||
}
|
||||
memfree(_instance_bindings);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1887,7 +1887,6 @@ void ObjectDB::debug_objects(DebugFunc p_func) {
|
|||
for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) {
|
||||
if (object_slots[i].validator) {
|
||||
p_func(object_slots[i].object);
|
||||
|
||||
count--;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -480,10 +480,6 @@ public:
|
|||
};
|
||||
|
||||
private:
|
||||
enum {
|
||||
MAX_SCRIPT_INSTANCE_BINDINGS = 8
|
||||
};
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
friend struct _ObjectDebugLock;
|
||||
#endif
|
||||
|
@ -542,12 +538,35 @@ private:
|
|||
|
||||
friend class RefCounted;
|
||||
bool type_is_reference = false;
|
||||
SafeNumeric<uint32_t> instance_binding_count;
|
||||
void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
|
||||
|
||||
std::mutex _instance_binding_mutex;
|
||||
struct InstanceBinding {
|
||||
void *binding;
|
||||
void *token;
|
||||
GDNativeInstanceBindingFreeCallback free_callback = nullptr;
|
||||
GDNativeInstanceBindingReferenceCallback reference_callback = nullptr;
|
||||
};
|
||||
InstanceBinding *_instance_bindings = nullptr;
|
||||
uint32_t _instance_binding_count = 0;
|
||||
|
||||
Object(bool p_reference);
|
||||
|
||||
protected:
|
||||
_FORCE_INLINE_ bool _instance_binding_reference(bool p_reference) {
|
||||
bool can_die = true;
|
||||
if (_instance_bindings) {
|
||||
_instance_binding_mutex.lock();
|
||||
for (uint32_t i = 0; i < _instance_binding_count; i++) {
|
||||
if (_instance_bindings[i].reference_callback) {
|
||||
if (!_instance_bindings[i].reference_callback(_instance_bindings[i].token, _instance_bindings[i].binding, p_reference)) {
|
||||
can_die = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
_instance_binding_mutex.unlock();
|
||||
}
|
||||
return can_die;
|
||||
}
|
||||
friend class NativeExtensionMethodBind;
|
||||
_ALWAYS_INLINE_ const ObjectNativeExtension *_get_extension() const { return _extension; }
|
||||
_ALWAYS_INLINE_ GDExtensionClassInstancePtr _get_extension_instance() const { return _extension_instance; }
|
||||
|
@ -785,9 +804,7 @@ public:
|
|||
#endif
|
||||
|
||||
//used by script languages to store binding data
|
||||
void *get_script_instance_binding(int p_script_language_index);
|
||||
bool has_script_instance_binding(int p_script_language_index);
|
||||
void set_script_instance_binding(int p_script_language_index, void *p_data);
|
||||
void *get_instance_binding(void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
|
||||
|
||||
void clear_internal_resource_paths();
|
||||
|
||||
|
|
|
@ -65,13 +65,8 @@ bool RefCounted::reference() {
|
|||
if (_get_extension() && _get_extension()->reference) {
|
||||
_get_extension()->reference(_get_extension_instance());
|
||||
}
|
||||
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
|
||||
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
|
||||
if (_script_instance_bindings[i]) {
|
||||
ScriptServer::get_language(i)->refcount_incremented_instance_binding(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_instance_binding_reference(true);
|
||||
}
|
||||
|
||||
return success;
|
||||
|
@ -89,14 +84,8 @@ bool RefCounted::unreference() {
|
|||
if (_get_extension() && _get_extension()->unreference) {
|
||||
_get_extension()->unreference(_get_extension_instance());
|
||||
}
|
||||
if (instance_binding_count.get() > 0 && !ScriptServer::are_languages_finished()) {
|
||||
for (int i = 0; i < MAX_SCRIPT_INSTANCE_BINDINGS; i++) {
|
||||
if (_script_instance_bindings[i]) {
|
||||
bool script_ret = ScriptServer::get_language(i)->refcount_decremented_instance_binding(this);
|
||||
die = die && script_ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
die = die && _instance_binding_reference(false);
|
||||
}
|
||||
|
||||
return die;
|
||||
|
|
|
@ -332,7 +332,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
|
|||
}
|
||||
|
||||
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
|
||||
return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) {
|
||||
|
|
|
@ -1258,6 +1258,8 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
|
|||
}
|
||||
|
||||
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
|
||||
return nullptr;
|
||||
#if 0
|
||||
ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
|
||||
|
||||
ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
|
||||
|
@ -1287,9 +1289,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
|
|||
}
|
||||
|
||||
return (*binding_data)[p_idx];
|
||||
#endif
|
||||
}
|
||||
|
||||
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
|
||||
return nullptr;
|
||||
#if 0
|
||||
Vector<void *> *binding_data = new Vector<void *>;
|
||||
|
||||
binding_data->resize(binding_functions.size());
|
||||
|
@ -1301,9 +1306,11 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
|
|||
binding_instances.insert(binding_data);
|
||||
|
||||
return (void *)binding_data;
|
||||
#endif
|
||||
}
|
||||
|
||||
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
|
||||
#if 0
|
||||
if (!p_data) {
|
||||
return;
|
||||
}
|
||||
|
@ -1323,9 +1330,11 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
|
|||
binding_instances.erase(&binding_data);
|
||||
|
||||
delete &binding_data;
|
||||
#endif
|
||||
}
|
||||
|
||||
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
|
||||
#if 0
|
||||
void *data = p_object->get_script_instance_binding(lang_idx);
|
||||
|
||||
if (!data) {
|
||||
|
@ -1347,9 +1356,11 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec
|
|||
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
|
||||
#if 0
|
||||
void *data = p_object->get_script_instance_binding(lang_idx);
|
||||
|
||||
if (!data) {
|
||||
|
@ -1375,6 +1386,8 @@ bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_objec
|
|||
}
|
||||
|
||||
return can_die;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
|
||||
|
|
|
@ -1510,6 +1510,7 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
|
|||
}
|
||||
|
||||
void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
|
||||
#if 0
|
||||
RefCounted *rc_owner = Object::cast_to<RefCounted>(p_object);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
@ -1544,9 +1545,11 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
|
|||
gchandle.release();
|
||||
gchandle = strong_gchandle;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
|
||||
#if 0
|
||||
RefCounted *rc_owner = Object::cast_to<RefCounted>(p_object);
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
@ -1586,6 +1589,8 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
|
|||
}
|
||||
|
||||
return refcount == 0;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle) {
|
||||
|
@ -2264,8 +2269,10 @@ CSharpInstance::~CSharpInstance() {
|
|||
// Otherwise, the unsafe reference debug checks will incorrectly detect a bug.
|
||||
bool die = _unreference_owner_unsafe();
|
||||
CRASH_COND(die); // `owner_keep_alive` holds a reference, so it can't die
|
||||
|
||||
#if 0
|
||||
void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
|
||||
|
||||
|
||||
CRASH_COND(data == nullptr);
|
||||
|
||||
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
|
||||
|
@ -2283,6 +2290,7 @@ CSharpInstance::~CSharpInstance() {
|
|||
#ifdef DEBUG_ENABLED
|
||||
// The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope
|
||||
CRASH_COND(rc_owner->reference_get_count() <= 1);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -3101,7 +3109,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
|
|||
// Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
|
||||
ref = Ref<RefCounted>(static_cast<RefCounted *>(p_owner));
|
||||
}
|
||||
|
||||
#if 0
|
||||
// If the object had a script instance binding, dispose it before adding the CSharpInstance
|
||||
if (p_owner->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index())) {
|
||||
void *data = p_owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
|
||||
|
@ -3123,7 +3131,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
|
|||
script_binding.inited = false;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
CSharpInstance *instance = memnew(CSharpInstance(Ref<CSharpScript>(this)));
|
||||
instance->base_ref_counted = p_is_ref_counted;
|
||||
instance->owner = p_owner;
|
||||
|
|
|
@ -64,7 +64,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
|
|||
return;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
void *data = p_ptr->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
|
||||
|
||||
if (data) {
|
||||
|
@ -76,6 +76,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void godot_icall_RefCounted_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) {
|
||||
|
@ -84,7 +85,7 @@ void godot_icall_RefCounted_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoole
|
|||
// This is only called with RefCounted derived classes
|
||||
CRASH_COND(!Object::cast_to<RefCounted>(p_ptr));
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
RefCounted *rc = static_cast<RefCounted *>(p_ptr);
|
||||
|
||||
if (rc->get_script_instance()) {
|
||||
|
@ -124,6 +125,7 @@ void godot_icall_RefCounted_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoole
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void godot_icall_Object_ConnectEventSignals(Object *p_ptr) {
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
namespace GDMonoInternals {
|
||||
void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
|
||||
// This method should not fail
|
||||
|
||||
#if 0
|
||||
CRASH_COND(!unmanaged);
|
||||
|
||||
// All mono objects created from the managed world (e.g.: 'new Player()')
|
||||
|
@ -108,6 +108,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
|
|||
CSharpInstance *csharp_instance = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle);
|
||||
|
||||
unmanaged->set_script_and_instance(script, csharp_instance);
|
||||
#endif
|
||||
}
|
||||
|
||||
void unhandled_exception(MonoException *p_exc) {
|
||||
|
|
|
@ -54,6 +54,7 @@
|
|||
namespace GDMonoUtils {
|
||||
|
||||
MonoObject *unmanaged_get_managed(Object *unmanaged) {
|
||||
#if 0
|
||||
if (!unmanaged) {
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -120,6 +121,8 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
|
|||
}
|
||||
|
||||
return mono_object;
|
||||
#endif
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void set_main_thread(MonoThread *p_thread) {
|
||||
|
|
Loading…
Reference in a new issue