Fix GIProbe light visibility

- Fix https://github.com/godotengine/godot/issues/10535
This commit is contained in:
Hiroshi Ogawa 2017-10-04 17:55:57 +09:00
parent b204683640
commit 4501a30ce9
2 changed files with 8 additions and 3 deletions

View file

@ -2348,7 +2348,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key(); RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get(); const InstanceGIProbeData::LightCache &lc = E->get();
if (!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) { if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) {
//erase light data //erase light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1); _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1);
@ -2361,7 +2361,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) {
RID rid = E->key(); RID rid = E->key();
const InstanceGIProbeData::LightCache &lc = E->get(); const InstanceGIProbeData::LightCache &lc = E->get();
if (!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) { if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) {
//add light data //add light data
_bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1); _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1);
@ -2568,6 +2568,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE); lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION); lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false; all_equal = false;
@ -2587,6 +2588,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) {
lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE); lc.spot_angle = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ANGLE);
lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION); lc.spot_attenuation = VSG::storage->light_get_param(E->get()->base, VS::LIGHT_PARAM_SPOT_ATTENUATION);
lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform;
lc.visible = E->get()->visible;
if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) {
all_equal = false; all_equal = false;

View file

@ -359,6 +359,7 @@ public:
float attenuation; float attenuation;
float spot_angle; float spot_angle;
float spot_attenuation; float spot_attenuation;
bool visible;
bool operator==(const LightCache &p_cache) { bool operator==(const LightCache &p_cache) {
@ -369,7 +370,8 @@ public:
radius == p_cache.radius && radius == p_cache.radius &&
attenuation == p_cache.attenuation && attenuation == p_cache.attenuation &&
spot_angle == p_cache.spot_angle && spot_angle == p_cache.spot_angle &&
spot_attenuation == p_cache.spot_attenuation); spot_attenuation == p_cache.spot_attenuation &&
visible == p_cache.visible);
} }
LightCache() { LightCache() {
@ -380,6 +382,7 @@ public:
attenuation = 1.0; attenuation = 1.0;
spot_angle = 1.0; spot_angle = 1.0;
spot_attenuation = 1.0; spot_attenuation = 1.0;
visible = true;
} }
}; };