Add option to toggle visibility of position gizmos in 2D editor
Co-authored-by: J. N. Witch <127793256+J-N-Witch@users.noreply.github.com>
This commit is contained in:
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a885e8322d
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4551bd9386
2 changed files with 61 additions and 19 deletions
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@ -32,7 +32,6 @@
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#include "core/os/input.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "core/os/keyboard.h"
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#include "core/print_string.h"
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#include "core/project_settings.h"
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#include "core/project_settings.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_scale.h"
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@ -46,9 +45,11 @@
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#include "scene/2d/skeleton_2d.h"
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#include "scene/2d/skeleton_2d.h"
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#include "scene/2d/sprite.h"
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#include "scene/2d/sprite.h"
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#include "scene/2d/touch_screen_button.h"
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#include "scene/2d/touch_screen_button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/nine_patch_rect.h"
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#include "scene/gui/nine_patch_rect.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/viewport_container.h"
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#include "scene/gui/viewport_container.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/main/viewport.h"
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#include "scene/main/viewport.h"
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@ -3835,7 +3836,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
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_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
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_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
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}
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}
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if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) {
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if (show_position_gizmos && canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || _is_node_locked(canvas_item))) {
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Transform2D xform = transform * canvas_xform * parent_xform;
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Transform2D xform = transform * canvas_xform * parent_xform;
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// Draw the node's position
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// Draw the node's position
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@ -3909,13 +3910,13 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p
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float offset = 0;
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float offset = 0;
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Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
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Ref<Texture> lock = get_icon("LockViewport", "EditorIcons");
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if (p_node->has_meta("_edit_lock_") && show_edit_locks) {
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if (show_lock_gizmos && p_node->has_meta("_edit_lock_")) {
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lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
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lock->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
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offset += lock->get_size().x;
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offset += lock->get_size().x;
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}
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}
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Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
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Ref<Texture> group = get_icon("GroupViewport", "EditorIcons");
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if (canvas_item->has_meta("_edit_group_") && show_edit_locks) {
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if (show_group_gizmos && canvas_item->has_meta("_edit_group_")) {
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group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
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group->draw(viewport_canvas_item, (transform * canvas_xform * parent_xform).xform(Point2(0, 0)) + Point2(offset, 0));
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//offset += group->get_size().x;
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//offset += group->get_size().x;
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}
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}
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@ -4904,10 +4905,22 @@ void CanvasItemEditor::_popup_callback(int p_op) {
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view_menu->get_popup()->set_item_checked(idx, show_viewport);
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view_menu->get_popup()->set_item_checked(idx, show_viewport);
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viewport->update();
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viewport->update();
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} break;
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} break;
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case SHOW_EDIT_LOCKS: {
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case SHOW_POSITION_GIZMOS: {
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show_edit_locks = !show_edit_locks;
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show_position_gizmos = !show_position_gizmos;
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int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS);
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int idx = gizmos_menu->get_item_index(SHOW_POSITION_GIZMOS);
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view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
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gizmos_menu->set_item_checked(idx, show_position_gizmos);
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viewport->update();
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} break;
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case SHOW_LOCK_GIZMOS: {
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show_lock_gizmos = !show_lock_gizmos;
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int idx = gizmos_menu->get_item_index(SHOW_LOCK_GIZMOS);
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gizmos_menu->set_item_checked(idx, show_lock_gizmos);
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viewport->update();
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} break;
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case SHOW_GROUP_GIZMOS: {
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show_group_gizmos = !show_group_gizmos;
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int idx = gizmos_menu->get_item_index(SHOW_GROUP_GIZMOS);
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gizmos_menu->set_item_checked(idx, show_group_gizmos);
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viewport->update();
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viewport->update();
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} break;
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} break;
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case SNAP_USE_NODE_PARENT: {
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case SNAP_USE_NODE_PARENT: {
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@ -5545,7 +5558,9 @@ Dictionary CanvasItemEditor::get_state() const {
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state["show_guides"] = show_guides;
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state["show_guides"] = show_guides;
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state["show_helpers"] = show_helpers;
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state["show_helpers"] = show_helpers;
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state["show_zoom_control"] = zoom_hb->is_visible();
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state["show_zoom_control"] = zoom_hb->is_visible();
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state["show_edit_locks"] = show_edit_locks;
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state["show_position_gizmos"] = show_position_gizmos;
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state["show_lock_gizmos"] = show_lock_gizmos;
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state["show_group_gizmos"] = show_group_gizmos;
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state["snap_rotation"] = snap_rotation;
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state["snap_rotation"] = snap_rotation;
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state["snap_scale"] = snap_scale;
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state["snap_scale"] = snap_scale;
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state["snap_relative"] = snap_relative;
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state["snap_relative"] = snap_relative;
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@ -5675,10 +5690,22 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) {
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view_menu->get_popup()->set_item_checked(idx, show_helpers);
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view_menu->get_popup()->set_item_checked(idx, show_helpers);
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}
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}
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if (state.has("show_edit_locks")) {
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if (state.has("show_position_gizmos")) {
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show_edit_locks = state["show_edit_locks"];
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show_position_gizmos = state["show_position_gizmos"];
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int idx = view_menu->get_popup()->get_item_index(SHOW_EDIT_LOCKS);
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int idx = gizmos_menu->get_item_index(SHOW_POSITION_GIZMOS);
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view_menu->get_popup()->set_item_checked(idx, show_edit_locks);
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gizmos_menu->set_item_checked(idx, show_position_gizmos);
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}
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if (state.has("show_lock_gizmos")) {
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show_lock_gizmos = state["show_lock_gizmos"];
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int idx = gizmos_menu->get_item_index(SHOW_LOCK_GIZMOS);
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gizmos_menu->set_item_checked(idx, show_lock_gizmos);
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}
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if (state.has("show_group_gizmos")) {
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show_group_gizmos = state["show_group_gizmos"];
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int idx = gizmos_menu->get_item_index(SHOW_GROUP_GIZMOS);
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gizmos_menu->set_item_checked(idx, show_group_gizmos);
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}
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}
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if (state.has("show_zoom_control")) {
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if (state.has("show_zoom_control")) {
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@ -5806,7 +5833,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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show_helpers = false;
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show_helpers = false;
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show_rulers = true;
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show_rulers = true;
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show_guides = true;
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show_guides = true;
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show_edit_locks = true;
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show_position_gizmos = true;
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show_lock_gizmos = true;
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show_group_gizmos = true;
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zoom = 1.0 / MAX(1, EDSCALE);
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zoom = 1.0 / MAX(1, EDSCALE);
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view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
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view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
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previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
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previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
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@ -6161,7 +6190,17 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_origin", TTR("Show Origin")), SHOW_ORIGIN);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_viewport", TTR("Show Viewport")), SHOW_VIEWPORT);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_edit_locks", TTR("Show Group And Lock Icons")), SHOW_EDIT_LOCKS);
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p->add_separator();
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gizmos_menu = memnew(PopupMenu);
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gizmos_menu->set_name("GizmosMenu");
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gizmos_menu->connect("id_pressed", this, "_popup_callback");
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gizmos_menu->set_hide_on_checkable_item_selection(false);
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gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_position_gizmos", TTR("Position")), SHOW_POSITION_GIZMOS);
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gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_lock_gizmos", TTR("Lock")), SHOW_LOCK_GIZMOS);
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gizmos_menu->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_group_gizmos", TTR("Group")), SHOW_GROUP_GIZMOS);
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p->add_child(gizmos_menu);
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p->add_submenu_item(TTR("Gizmos"), "GizmosMenu");
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p->add_separator();
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p->add_separator();
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p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
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p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
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@ -35,10 +35,8 @@
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#include "editor/editor_plugin.h"
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#include "editor/editor_plugin.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/spin_box.h"
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class CanvasItemEditorViewport;
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class CanvasItemEditorViewport;
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@ -120,7 +118,9 @@ private:
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SHOW_GUIDES,
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SHOW_GUIDES,
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SHOW_ORIGIN,
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SHOW_ORIGIN,
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SHOW_VIEWPORT,
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SHOW_VIEWPORT,
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SHOW_EDIT_LOCKS,
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SHOW_POSITION_GIZMOS,
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SHOW_LOCK_GIZMOS,
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SHOW_GROUP_GIZMOS,
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LOCK_SELECTED,
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LOCK_SELECTED,
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UNLOCK_SELECTED,
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UNLOCK_SELECTED,
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GROUP_SELECTED,
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GROUP_SELECTED,
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@ -259,7 +259,9 @@ private:
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bool show_origin;
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bool show_origin;
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bool show_viewport;
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bool show_viewport;
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bool show_helpers;
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bool show_helpers;
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bool show_edit_locks;
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bool show_position_gizmos;
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bool show_lock_gizmos;
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bool show_group_gizmos;
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float zoom;
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float zoom;
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Point2 view_offset;
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Point2 view_offset;
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Point2 previous_update_view_offset;
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Point2 previous_update_view_offset;
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@ -379,6 +381,7 @@ private:
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ToolButton *override_camera_button;
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ToolButton *override_camera_button;
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MenuButton *view_menu;
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MenuButton *view_menu;
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PopupMenu *grid_menu;
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PopupMenu *grid_menu;
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PopupMenu *gizmos_menu;
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HBoxContainer *animation_hb;
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HBoxContainer *animation_hb;
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MenuButton *animation_menu;
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MenuButton *animation_menu;
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