Implement inspector property array for PopupMenu
and MenuButton
This commit is contained in:
parent
fe6c65a1a8
commit
4554892223
6 changed files with 233 additions and 87 deletions
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@ -30,6 +30,9 @@
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<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" override="true" enum="BaseButton.ActionMode" default="0" />
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<member name="flat" type="bool" setter="set_flat" getter="is_flat" override="true" default="true" />
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<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="0" />
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<member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
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The number of items currently in the list.
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</member>
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<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="false">
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If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
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</member>
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@ -199,12 +199,6 @@
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Returns the accelerator of the item at index [code]idx[/code]. Accelerators are special combinations of keys that activate the item, no matter which control is focused.
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</description>
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</method>
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<method name="get_item_count" qualifiers="const">
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<return type="int" />
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<description>
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Returns the number of items in the [PopupMenu].
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</description>
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</method>
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<method name="get_item_icon" qualifiers="const">
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<return type="Texture2D" />
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<argument index="0" name="idx" type="int" />
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@ -511,6 +505,9 @@
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<member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection" default="false">
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If [code]true[/code], hides the [PopupMenu] when a state item is selected.
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</member>
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<member name="items_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
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The number of items currently in the list.
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</member>
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<member name="submenu_popup_delay" type="float" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay" default="0.3">
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Sets the delay time in seconds for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item.
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</member>
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@ -110,14 +110,6 @@ PopupMenu *MenuButton::get_popup() const {
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return popup;
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}
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void MenuButton::_set_items(const Array &p_items) {
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popup->set("items", p_items);
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}
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Array MenuButton::_get_items() const {
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return popup->get("items");
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}
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void MenuButton::set_switch_on_hover(bool p_enabled) {
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switch_on_hover = p_enabled;
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}
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@ -126,6 +118,16 @@ bool MenuButton::is_switch_on_hover() {
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return switch_on_hover;
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}
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void MenuButton::set_item_count(int p_count) {
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ERR_FAIL_COND(p_count < 0);
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popup->set_item_count(p_count);
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notify_property_list_changed();
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}
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int MenuButton::get_item_count() const {
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return popup->get_item_count();
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}
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void MenuButton::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_VISIBILITY_CHANGED: {
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@ -146,16 +148,66 @@ void MenuButton::_notification(int p_what) {
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}
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}
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bool MenuButton::_set(const StringName &p_name, const Variant &p_value) {
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Vector<String> components = String(p_name).split("/", true, 2);
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if (components.size() >= 2 && components[0] == "popup") {
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bool valid;
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popup->set(String(p_name).trim_prefix("popup/"), p_value, &valid);
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return valid;
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}
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return false;
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}
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bool MenuButton::_get(const StringName &p_name, Variant &r_ret) const {
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Vector<String> components = String(p_name).split("/", true, 2);
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if (components.size() >= 2 && components[0] == "popup") {
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bool valid;
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r_ret = popup->get(String(p_name).trim_prefix("popup/"), &valid);
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return valid;
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}
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return false;
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}
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void MenuButton::_get_property_list(List<PropertyInfo> *p_list) const {
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for (int i = 0; i < popup->get_item_count(); i++) {
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p_list->push_back(PropertyInfo(Variant::STRING, vformat("popup/item_%d/text", i)));
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PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("popup/item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
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pi.usage &= ~(popup->get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
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pi.usage &= ~(!popup->is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/checked", i));
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pi.usage &= ~(!popup->is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::INT, vformat("popup/item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/disabled", i));
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pi.usage &= ~(!popup->is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::BOOL, vformat("popup/item_%d/separator", i));
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pi.usage &= ~(!popup->is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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}
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}
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void MenuButton::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
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ClassDB::bind_method(D_METHOD("_set_items"), &MenuButton::_set_items);
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ClassDB::bind_method(D_METHOD("_get_items"), &MenuButton::_get_items);
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ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover);
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ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
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ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuButton::set_disable_shortcuts);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
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ClassDB::bind_method(D_METHOD("set_item_count"), &MenuButton::set_item_count);
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ClassDB::bind_method(D_METHOD("get_item_count"), &MenuButton::get_item_count);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover");
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ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "popup/item_");
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ADD_SIGNAL(MethodInfo("about_to_popup"));
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}
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@ -44,15 +44,15 @@ class MenuButton : public Button {
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Vector2i mouse_pos_adjusted;
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Array _get_items() const;
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void _set_items(const Array &p_items);
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
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void _popup_visibility_changed(bool p_visible);
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protected:
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void _notification(int p_what);
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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static void _bind_methods();
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virtual void unhandled_key_input(const Ref<InputEvent> &p_event) override;
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@ -64,6 +64,9 @@ public:
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bool is_switch_on_hover();
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void set_disable_shortcuts(bool p_disabled);
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void set_item_count(int p_count);
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int get_item_count() const;
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MenuButton();
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~MenuButton();
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};
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@ -820,6 +820,7 @@ void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
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_shape_item(items.size() - 1);
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control->update();
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child_controls_changed();
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notify_property_list_changed();
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}
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void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
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@ -830,6 +831,7 @@ void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_labe
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_shape_item(items.size() - 1);
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control->update();
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child_controls_changed();
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notify_property_list_changed();
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}
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void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
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@ -1271,6 +1273,14 @@ int PopupMenu::get_current_index() const {
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return mouse_over;
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}
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void PopupMenu::set_item_count(int p_count) {
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ERR_FAIL_COND(p_count < 0);
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items.resize(p_count);
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control->update();
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child_controls_changed();
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notify_property_list_changed();
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}
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int PopupMenu::get_item_count() const {
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return items.size();
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}
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@ -1420,27 +1430,7 @@ void PopupMenu::clear() {
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mouse_over = -1;
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control->update();
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child_controls_changed();
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}
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Array PopupMenu::_get_items() const {
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Array items;
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for (int i = 0; i < get_item_count(); i++) {
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items.push_back(get_item_text(i));
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items.push_back(get_item_icon(i));
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// For compatibility, use false/true for no/checkbox and integers for other values
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int ct = this->items[i].checkable_type;
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items.push_back(Variant(ct <= Item::CHECKABLE_TYPE_CHECK_BOX ? is_item_checkable(i) : ct));
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items.push_back(is_item_checked(i));
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items.push_back(is_item_disabled(i));
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items.push_back(get_item_id(i));
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items.push_back(get_item_accelerator(i));
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items.push_back(get_item_metadata(i));
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items.push_back(get_item_submenu(i));
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items.push_back(is_item_separator(i));
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}
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return items;
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notify_property_list_changed();
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}
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void PopupMenu::_ref_shortcut(Ref<Shortcut> p_sc) {
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@ -1461,45 +1451,6 @@ void PopupMenu::_unref_shortcut(Ref<Shortcut> p_sc) {
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}
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}
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void PopupMenu::_set_items(const Array &p_items) {
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ERR_FAIL_COND(p_items.size() % 10);
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clear();
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for (int i = 0; i < p_items.size(); i += 10) {
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String text = p_items[i + 0];
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Ref<Texture2D> icon = p_items[i + 1];
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// For compatibility, use false/true for no/checkbox and integers for other values
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bool checkable = p_items[i + 2];
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bool radio_checkable = (int)p_items[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON;
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bool checked = p_items[i + 3];
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bool disabled = p_items[i + 4];
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int id = p_items[i + 5];
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int accel = p_items[i + 6];
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Variant meta = p_items[i + 7];
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String subm = p_items[i + 8];
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bool sep = p_items[i + 9];
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int idx = get_item_count();
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add_item(text, id);
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set_item_icon(idx, icon);
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if (checkable) {
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if (radio_checkable) {
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set_item_as_radio_checkable(idx, true);
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} else {
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set_item_as_checkable(idx, true);
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}
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}
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set_item_checked(idx, checked);
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set_item_disabled(idx, disabled);
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set_item_id(idx, id);
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set_item_metadata(idx, meta);
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set_item_as_separator(idx, sep);
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set_item_accelerator(idx, accel);
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set_item_submenu(idx, subm);
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}
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}
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// Hide on item selection determines whether or not the popup will close after item selection
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void PopupMenu::set_hide_on_item_selection(bool p_enabled) {
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hide_on_item_selection = p_enabled;
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@ -1581,6 +1532,145 @@ void PopupMenu::take_mouse_focus() {
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}
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}
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bool PopupMenu::_set(const StringName &p_name, const Variant &p_value) {
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Vector<String> components = String(p_name).split("/", true, 2);
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if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
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int item_index = components[0].trim_prefix("item_").to_int();
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String property = components[1];
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if (property == "text") {
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set_item_text(item_index, p_value);
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return true;
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} else if (property == "icon") {
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set_item_icon(item_index, p_value);
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return true;
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} else if (property == "checkable") {
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bool radio_checkable = (int)p_value == Item::CHECKABLE_TYPE_RADIO_BUTTON;
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if (radio_checkable) {
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set_item_as_radio_checkable(item_index, true);
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} else {
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bool checkable = p_value;
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set_item_as_checkable(item_index, checkable);
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}
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return true;
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} else if (property == "checked") {
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set_item_checked(item_index, p_value);
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return true;
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} else if (property == "id") {
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set_item_id(item_index, p_value);
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return true;
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} else if (components[1] == "disabled") {
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set_item_disabled(item_index, p_value);
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return true;
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} else if (property == "separator") {
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set_item_as_separator(item_index, p_value);
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return true;
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}
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}
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#ifndef DISABLE_DEPRECATED
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// Compatibility.
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if (p_name == "items") {
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Array arr = p_value;
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ERR_FAIL_COND_V(arr.size() % 10, false);
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clear();
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for (int i = 0; i < arr.size(); i += 10) {
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String text = arr[i + 0];
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Ref<Texture2D> icon = arr[i + 1];
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// For compatibility, use false/true for no/checkbox and integers for other values
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bool checkable = arr[i + 2];
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bool radio_checkable = (int)arr[i + 2] == Item::CHECKABLE_TYPE_RADIO_BUTTON;
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bool checked = arr[i + 3];
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bool disabled = arr[i + 4];
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int id = arr[i + 5];
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int accel = arr[i + 6];
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Variant meta = arr[i + 7];
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String subm = arr[i + 8];
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bool sep = arr[i + 9];
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int idx = get_item_count();
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add_item(text, id);
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set_item_icon(idx, icon);
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if (checkable) {
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if (radio_checkable) {
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set_item_as_radio_checkable(idx, true);
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} else {
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set_item_as_checkable(idx, true);
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}
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}
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set_item_checked(idx, checked);
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set_item_disabled(idx, disabled);
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set_item_id(idx, id);
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set_item_metadata(idx, meta);
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set_item_as_separator(idx, sep);
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set_item_accelerator(idx, accel);
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set_item_submenu(idx, subm);
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}
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}
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#endif
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return false;
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}
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bool PopupMenu::_get(const StringName &p_name, Variant &r_ret) const {
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Vector<String> components = String(p_name).split("/", true, 2);
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if (components.size() >= 2 && components[0].begins_with("item_") && components[0].trim_prefix("item_").is_valid_int()) {
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int item_index = components[0].trim_prefix("item_").to_int();
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String property = components[1];
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if (property == "text") {
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r_ret = get_item_text(item_index);
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return true;
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} else if (property == "icon") {
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r_ret = get_item_icon(item_index);
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return true;
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} else if (property == "checkable") {
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r_ret = this->items[item_index].checkable_type;
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return true;
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} else if (property == "checked") {
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r_ret = is_item_checked(item_index);
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return true;
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} else if (property == "id") {
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r_ret = get_item_id(item_index);
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return true;
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} else if (components[1] == "disabled") {
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r_ret = is_item_disabled(item_index);
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return true;
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} else if (property == "separator") {
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r_ret = is_item_separator(item_index);
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return true;
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}
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}
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return false;
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}
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void PopupMenu::_get_property_list(List<PropertyInfo> *p_list) const {
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for (int i = 0; i < items.size(); i++) {
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p_list->push_back(PropertyInfo(Variant::STRING, vformat("item_%d/text", i)));
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PropertyInfo pi = PropertyInfo(Variant::OBJECT, vformat("item_%d/icon", i), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D");
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pi.usage &= ~(get_item_icon(i).is_null() ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::INT, vformat("item_%d/checkable", i), PROPERTY_HINT_ENUM, "No,As checkbox,As radio button");
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pi.usage &= ~(!is_item_checkable(i) ? PROPERTY_USAGE_STORAGE : 0);
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p_list->push_back(pi);
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pi = PropertyInfo(Variant::BOOL, vformat("item_%d/checked", i));
|
||||
pi.usage &= ~(!is_item_checked(i) ? PROPERTY_USAGE_STORAGE : 0);
|
||||
p_list->push_back(pi);
|
||||
|
||||
pi = PropertyInfo(Variant::INT, vformat("item_%d/id", i), PROPERTY_HINT_RANGE, "1,10,1,or_greater");
|
||||
p_list->push_back(pi);
|
||||
|
||||
pi = PropertyInfo(Variant::BOOL, vformat("item_%d/disabled", i));
|
||||
pi.usage &= ~(!is_item_disabled(i) ? PROPERTY_USAGE_STORAGE : 0);
|
||||
p_list->push_back(pi);
|
||||
|
||||
pi = PropertyInfo(Variant::BOOL, vformat("item_%d/separator", i));
|
||||
pi.usage &= ~(!is_item_separator(i) ? PROPERTY_USAGE_STORAGE : 0);
|
||||
p_list->push_back(pi);
|
||||
}
|
||||
}
|
||||
|
||||
void PopupMenu::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0));
|
||||
ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0));
|
||||
|
@ -1643,6 +1733,7 @@ void PopupMenu::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("get_item_shortcut", "idx"), &PopupMenu::get_item_shortcut);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index);
|
||||
ClassDB::bind_method(D_METHOD("set_item_count"), &PopupMenu::set_item_count);
|
||||
ClassDB::bind_method(D_METHOD("get_item_count"), &PopupMenu::get_item_count);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &PopupMenu::remove_item);
|
||||
|
@ -1650,9 +1741,6 @@ void PopupMenu::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("add_separator", "label", "id"), &PopupMenu::add_separator, DEFVAL(String()), DEFVAL(-1));
|
||||
ClassDB::bind_method(D_METHOD("clear"), &PopupMenu::clear);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_set_items"), &PopupMenu::_set_items);
|
||||
ClassDB::bind_method(D_METHOD("_get_items"), &PopupMenu::_get_items);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_hide_on_item_selection", "enable"), &PopupMenu::set_hide_on_item_selection);
|
||||
ClassDB::bind_method(D_METHOD("is_hide_on_item_selection"), &PopupMenu::is_hide_on_item_selection);
|
||||
|
||||
|
@ -1668,13 +1756,14 @@ void PopupMenu::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &PopupMenu::set_allow_search);
|
||||
ClassDB::bind_method(D_METHOD("get_allow_search"), &PopupMenu::get_allow_search);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
|
||||
|
||||
ADD_ARRAY_COUNT("Items", "items_count", "set_item_count", "get_item_count", "item_");
|
||||
|
||||
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
|
||||
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
|
||||
ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
|
||||
|
|
|
@ -117,9 +117,6 @@ class PopupMenu : public Popup {
|
|||
bool hide_on_multistate_item_selection = false;
|
||||
Vector2 moved;
|
||||
|
||||
Array _get_items() const;
|
||||
void _set_items(const Array &p_items);
|
||||
|
||||
Map<Ref<Shortcut>, int> shortcut_refcount;
|
||||
|
||||
void _ref_shortcut(Ref<Shortcut> p_sc);
|
||||
|
@ -141,6 +138,9 @@ class PopupMenu : public Popup {
|
|||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
@ -213,6 +213,8 @@ public:
|
|||
int get_item_state(int p_idx) const;
|
||||
|
||||
int get_current_index() const;
|
||||
|
||||
void set_item_count(int p_count);
|
||||
int get_item_count() const;
|
||||
|
||||
bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false);
|
||||
|
|
Loading…
Reference in a new issue